- Adjusted SE Tonemapping Balance
- Added Adjustable SE Minimum Lighting
- Added Rain Shading
- Added Toggleable Rain Angle
- Temporarily Disabled Water Foam
- Made water only refract submerged objects
- Attempted fix of Distant Horizons error
- Fixed Iris 1.8 Compatibility
- Made Lighting in Silent Expanse more vibrant
- Added Underwater Shading
- Fixed distant Stained Glass rendering
- Fixed entities and particles being visible outside of blindness view distance
- Fixed Distant Water Rendering
- Improved Distant Terrain Rendering
- Adjusted Sky Transition
- Adjusted water shading
- Added toggleable water refraction/foam
- Added support for blindness effect
- Added improved lighting to Distant Horizons terrain
- Attempted to smooth out sky color transition
- Refactored bloom code
- Added adjustable bloom sample rate
- Added adjustable bloom intensity