Changes:
- Updated Stellar View dependency to 0.2.1
Fixes:
- Stargate Pedestals will now always face North, preventing deaths caused by black hole pulling players back into the event horizon before they fully load in Fixed Classic Stargate Pedestals generating in the Overworld
Fixes:
- Fixed Stargate texture getting shifted by 4 pixels when using shaders
- Improved Stargate Event Horizon lighting when using shaders (somewhat)
Fixes:
- Fixed Oculus causing Stargate textures to be rendered in the opposite order (Seriously, it shouldn't be my job to fix this kind of stuff, so it would be nice if the mod that caused it fixed it, but whatever)
Added:
- Client Sky Config
Changes:
- Updated Stellar View dependency to 0.2
Fixes:
- Fixed Black Hole in Cavum Tenebrae Dimension not rendering
- Fixed Snow being placeable on top of Milky Way and Pegasus DHDs
- Error thrown because an Entity has no attributes
Added: Dimensions
- Cavum Tenebrae (Black hole planet)
Other
- Added setChevronConfiguration() function to Crystal and Advanced Crystal Interface which can adjust the order in which Chevrons are engaged
- Added engageChevron() Milky Way Stargate exclusive function to Interfaces
- Translations for some sounds and config screen
Changes:
- When first Creating a Stargate, you may specify its 9-Chevron Address by right-clicking it with a renamed Control Crystal (Disabled by default, must be enabled in the config "enable_address_choice")
- The endRotation() function will now cause the Stargate to produce a ring-stopping sound
- Jackal Helmet is now a part of the Goa'uld Desert Pyramid Chest Loot Table
- Some Crystals, Staff Weapon and Kara Kesh now have descriptions to help with using the Items
- Stargate Variants now provide more control over sounds produced by Stargates
- Changed Extragalactic Addresses of Abydos and Chulak
- Crystal Interface and Advanced Crystal Interface functions now return feedback in both code and text form
- Changed the Movie Stargate Model to better reflect the prop used in the original Stargate movie
Fixes:
- Fixed crash caused by the Stargate updating Interfaces, while CC:Tweaked ServerContext has not been started yet
- Fixed Pegasus Stargate not a rendering rotating Point of Origin
- Fixed wrong chevron being raised for a split second on the Movie Stargate model sometimes