Added:
- Added getRotationDegrees() ComputerCraft method for Milky Way Stargate
- Added closeIris() ComputerCraft method to Interfaces
- Added openIris() ComputerCraft method to Interfaces
- Added stopIris() ComputerCraft method to Interfaces
- getIrisProgress() ComputerCraft method to Interfaces
- getIrisProgressPercentage() ComputerCraft method to Interfaces
- Added iris_thud ComputerCraft event to Interfaces
- Added transceiver_transmission_received ComputerCraft event to Transceiver
- Added getFrequency() Computercraft method to Transceiver
- Added setFrequency() Computercraft method to Transceiver
- Added getCurrentCode() Computercraft method to Transceiver
- Added setCurrentCode() Computercraft method to Transceiver
- Added sendTransmission() Computercraft method to Transceiver
Changed:
- Stargate incoming and outgoing wormhole ComputerCraft events now fire at the very beginning of a connection instead of at the kawoosh start
- Transceiver will now emit level 1 redstone signal if it receives an incorrect code with the correct frequency
- Changed recipe for Stargate Shielding Ring to inclue Naquadah Nuggets to prevent it from clashing with other modded recipes
Fixed:
- Fixed Transport Rings not being named when being placed without a generated BlockEntityTag
- Fixed Cover Blocks flashing when being picked with middle-click
- Fixed Cover Blocks flashing when hovering over them while Jade is installed
- Fixed Tollan Stargate UV
Changed:
- Adjusted GDO GUI
- Adjusted Transceiver GUI
- Split Interface Shielding Mode into Shielding Mode and Iris Mode
- All Interfaces can now control the Iris
Fixed:
- Fixed crash on Stargate Variants caused by checking Permanent Point of Origin instead of Permanent Symbols
- Fixed redstone signal strength 8 not opening the Iris
Added:
Sounds:
- Added holster sound to Ma'tok Staff Weapon Other:
- Added Ursa Point of Origin
- Added Ursa Major Point of Origin
- Added Ursa Minor Point of Origin
- Added description how to change Interface Block Modes to all Interface Items
- Added Interfaces Mode display text when the Player is changing the Interface Mode
- Added tooltips to GDO GUI buttons
Changed:
- Iris can now be copied using middle-click
- Stargate Cover Blocks can now be copied using middle-click
- Stargate Variants that couldn't locate their client counterparts will now properly return errors during rendering
- Adjusted Transceiver GUI
- Extended GDO GUI texture bounds
Fixed:
- Fixed Transceiver transmission frequency being stuck at 0
- Fixed Iris breaking strength being 1024.0 instead of 0.5
- Fixed Pistons being able to push Stargate Shielding Blocks
- Fixed UV on the Generic Stargate model
Fixed:
- Fixed broken mineable/pickaxe.json Block Tag
Added:
Blocks
- Added Naquadah Generator Mark I
- Added Naquadah Generator Mark II
Items
- Added Naquadah Nugget
- Added Refined Naquadah
- Added Naquadah Fuel Rod
- Added GDO
- Added Stargate Shielding Ring
- Added Copper Iris
- Added Iron Iris
- Added Golden Iris
- Added Diamond Iris
- Added Netherite Iris
- Added Naquadah Alloy Iris
- Added Steel Iris
- Added Bronze Iris
Other
- Added Stargate Cover Block system - Stargates can now be covered with ordinary Blocks (Blocks which don't have Block Entities tied to them)
- Added config for how much power can Energy / Transfer Crystals in DHDs work with
- Added getPointOfOrigin() and getSymbols() functions for Interfaces
Changed:
- Interfaces are no longer valid redstone conductors
- Powering the Basic Interface with redstone while it's in Shielding mode will now control the Iris if the Stargate has one (1-7 closes the iris | 8-15 opens the iris)
- Stargate will now load the chunk it's in while it's connected to another Stargate (can be disabled in config)
- Changed texture for Pegasus Stargate chevrons (the version that doesn't light up at the back) and Atlantis Stargate to be closer to the one seen in the show
- Reworked Stargate Variants to be resourcepack-based
- Stargate Variants can now specify the sound of every single chevron in every possible situation (incoming, engaged, encoded, open)
- Stargate Variants can now specify the back texture of the Event Horizon separately
- Stargate Variants can now specify the amount of distortion on the Event Horizon
- Default Stargate models now exist as default Stargate Variants, allowing resourcepacks to change anything Stargate Variants could change (symbol color, when symbols are glowing, whether the Stargate should have a vortex)
Fixed:
- Kawoosh should no longer be able to destroy Graves from the GraveStone mod
- Fixed "Stargate does not have enugh space" random message appearing when Apotheosis is installed
- Fixed Classic Stargate not generating a random Point of Origin when it's created from blocks
- Fixed crash when dialing the 9th movie-style Stargate chevron when the encoded symbol isn't Point of Origin