Ver. 1.2.7 (backport to 1.20.1)
- Enlightenment particles for players now only display to other players (not to yourself) (prevents particles from obscuring your view)
Ver. 1.2.7
- Enlightenment particles for players now only display to other players (not to yourself) (prevents particles from obscuring your view)
Ver. 1.2.6.1
- Enlightening entities now triggers the onLivingDrops event.
Ver. 1.2.6
- Port to 1.20.4
- Enlightening mobs spawned from trial spawners counts towards "defeating" that mob.
Ver. 1.2.6:
-
Omnipotent players now get teleported to their respawn point upon falling out of the world regardless of the number of entities enlightened (unless they are allowed to fly).
-
/kill
now kills omnipotent players (prevents potential bad actors from wrecking havoc on servers) -
Internal refactors on how luck levels are calculated (nothing should change functionally)
Ver. 1.2.5:
- Enlightened entities that become converted (e.g. zombie villagers to villagers) will retain their enlightenment.
Ver. 1.2.4:
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Goats now have a chance of dropping a respective goat horn when enlightened
-
Enlightened entities no longer flee from entities that they are usually afraid of (note: does not include repellent blocks)
Ver. 1.2.3.1:
- Added feedback to the
setEnlightened
command if the entity cannot be enlightened
Ver. 1.2.3.1:
-
Fixed the
setEnlightened
command not working with non-player entities, also made consistent with fabric version -
Added feedback to the
setEnlightened
command if the entity cannot be enlightened
Ver. 1.2.3:
-
Omnipotent players that are invulnerable are no longer affected by powder snow's freezing ticks and no longer appear to be visually on fire
-
Added a new blacklist for enlightening entities (prevents an exploit with the target dummy)
-
Fixed a bug wherein players would break leaves and logs as if their tool was empty (prevented them from getting leaf blocks using shears)
Ver. 1.2.2:
- Reworked the removal of entities upon enlightenment config mechanic (fixes an issue where blue skies bosses don't drop their loot)
Ver. 1.2.1:
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Fixed an issue where the luck attribute modifier won't increase past the first level
-
Made the NBT of the Tome of the Truth and Tome of Lies items found in their respective structures consistent with the items from the creative tab (can now be stacked properly)
(Hot fix)
- Fixed a crash with neutral mobs
Ver. 1.20:
-
Added an additional condition to prevent stubborn neutral mobs from becoming angry at omnipotent players and enlightened entities.
-
Added wildcard '*' arguments for damage reflection and removal on enlightenment black lists in the config
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Added additional comments to the config
-
Slightly reworked the manner in which enlightenment particles are displayed (stray outlier particles should now be much less frequent)