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Polytone

Polytone

Customize Map Color, Block Colors, Colormaps and Block Sounds, Biome Colors, Dye Colors. Supports Optifine format. For Resource Packs

4.22M
917
AboutChangelogVersions

1.20.6-1.19.0

by MehVahdJukaar on Jun 3, 2024
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backported all recent changes improved creative tab modifiers. you can change icon and if scroll bar is there or not

1.20-1.20.0

by MehVahdJukaar on Jun 2, 2024
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1.20-1.20.0

by MehVahdJukaar on Jun 2, 2024
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  • added creative_tab_modifiers
  • They allow to change the content of any creative tab

1.20-1.19.0

by MehVahdJukaar on May 30, 2024
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1.20-1.19.0

by MehVahdJukaar on May 30, 2024
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  • Added custom_block_set_types object type. Can define custom block sets (sound groups like the ones that vanilla wooden blocks use
  • With those you can now change open and close sounds for doors, trapdoors, buttons and pressure plates
  • Done via a "block_set_type" field in block_modifiers
  • Renamed some folders. Old folder names wll still work but new ones are preferred:
    • "block_properties" -> "block_modifiers"
    • "fluid_properties" -> "fluid_modifiers"
    • "dimension_effects" -> "dimension_modifiers"
    • "biome_effects" -> "biome_modifiers"
    • "sound_types" -> "custom_sound_types"
  • better error handling for compound colormaps

1.20-1.18.3

by MehVahdJukaar on May 28, 2024
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1.20-1.18.3

by MehVahdJukaar on May 28, 2024
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  • Improved error handling when converting broken optifine colormaps
  • Mod will now ignore broken optifine colormaps instead of rejecting the pack. Check your logs!
  • Fixed biome modifiers and dimension modifiers not resetting properly when removed

1.20-1.18.2

by MehVahdJukaar on May 26, 2024
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1.20-1.18.2

by MehVahdJukaar on May 26, 2024
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  • Fixed Sky and Fog inlined colormap texture names for dimension effects not being correct.
  • Improved error handling, preventing to load with a missing colormap texture.
  • BlockState model offset is now in pixel coordinates instead of block coordinates.

1.20.6-1.18.12

by MehVahdJukaar on May 25, 2024
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1.20.6-1.18.12

by MehVahdJukaar on May 25, 2024
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  • Added Dimension Effects, allowing to tweak things like fog color, sky color, cloud level and more of each dimension
  • color.properties will now accept badly formatted colors having trailing whitespaces
  • failed color.properties lines will now be ignored, throwing an error
  • fixed biome effects not working with embeddium and not at all on forge

1.20-1.18.1

by MehVahdJukaar on May 25, 2024
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1.20-1.18.1

by MehVahdJukaar on May 25, 2024
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  • Added Dimension Effects, allowing to tweak things like fog color, sky color, cloud level and more of each dimension
  • color.properties will now accept badly formatted colors having trailing whitespaces
  • failed color.properties lines will now be ignored, throwing an error
  • fixed biome effects not working with embeddium and not at all on forge
  • added yoffset, xoffset and zoffset parameter to variant blockstate models

1.20-1.18.0

by MehVahdJukaar on May 25, 2024
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1.20-1.18.0

by MehVahdJukaar on May 25, 2024
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  • Added Dimension Effects, allowing to tweak things like fog color, sky color, cloud level and more of each dimension
  • color.properties will now accept badly formatted colors having trailing whitespaces
  • failed color.properties lines will now be ignored, throwing an error
  • fixed biome effects not working with embeddium and not at all on forge

1.20-1.17.20

by MehVahdJukaar on May 24, 2024
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1.20-1.17.20

by MehVahdJukaar on May 24, 2024
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improved redstone particle color handling in the colors.json file

1.20-1.17.18

by MehVahdJukaar on May 24, 2024
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1.20-1.17.18

by MehVahdJukaar on May 24, 2024
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added a "force_tint_hack" parameter to block properties modifier. Not recommended. it basically auto applies a tintindex = 1 to all quads of the block that the modifier is attached to

1.20.4-1.18.10

by MehVahdJukaar on May 23, 2024
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