READ THE CONFIG BEFORE OPENING AN ISSUE
Suggest additions or fixes here. (GitHub)
v1.2.1
-
Disable mobs such as skeletons, creepers, and spiders. (Configurable)
-
Day counter and reminder. (Can be toggled)
-
Zombies do not burn in daylight.
-
Zombies have stronger armor and are harder to deal with. (Can be toggled)
-
Zombie spawn rates can be multiplied. (Configurable)
-
Zombies drop more than just rotten flesh:
Game rules
- /gamerule spawnArmoredZombies (true/false) (default: false)
- Spawns heavily armored zombies.
- /gamerule dayCounter (true/false) (default: true)
- Count days, obviously.
Commands
- /daycounter
- Shows the current day.
- /viewdisabledmobs
- Lists all the mobs that are currently disabled.
- /disablemobs <add/remove> <mob_name>
Don't mess up the name! ↓
Ex. use Zombie not their tag, minecraft:zombie.- Add or remove a mob from the disabled mobs' list.
- Skeletons, creepers, and spiders are disabled by default.
- In case of a space between a mob's name, exclude the space. Ex. CAVESPIDER
- Add or remove a mob from the disabled mobs' list.
- /zombiespawnmultiplier <integer>
Might cause lag in some computers if set to max.
- Multiply the amount of zombies that spawn.
- Max multiplier is 5x. Set it to 1x for no multiplier.
- Multiply the amount of zombies that spawn.
v1.3.0 (very soon)
v1.3.0
-
Disable mobs such as skeletons, creepers, and spiders. (Configurable)
-
Day counter and reminder. (Configurable)
-
Zombies do not burn in daylight.
-
Zombies have stronger armor and are harder to deal with. (Configurable)
-
Zombie spawn rates can be multiplied. (Configurable)
-
Zombies drop more than just rotten flesh:
Game rules
- /gamerule spawnArmoredZombies (true/false) (default: false)
- Spawns heavily armored zombies.
- /gamerule dayCounter (true/false) (default: true)
- Count days, obviously.
Commands
/viewdisabledmobs
: Lists all the mobs that are currently disabled./disablemobs
: Add or remove a mob from the disabled mobs' list.- Skeletons, creepers, and spiders are disabled by default.
/zombiespawnmultiplier
: Multiply the amount of zombies that spawn.
Syntax
/viewdisabledmobs
:
- /viewdisabledmobs
/disablemobs
:
- /disablemobs <add/remove> <mob_name>
Don't mess up the name! ↓
Always use the correct entity names. If an entity name contains spaces, replace the spaces with an underscore (_).
/zombiespawnmultiplier
:
- /zombiespawnmultiplier <integer min:1 max:5>
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