New features
- /build saveitem: Save the item in your hand to your saved items. You can access these in the builder (/build builder) or in the saved items menu (/build saveditems). Crafted accessories or renamed items' item type is not recognised.
New feature: Precision config
Configurable in config menu ( /build config )
Precision options
- OFF - The item is passed to the builder as a default item (meaning item with average rols)
- NEVER - The item is always passed as a default item unless it's a crafted or custom item (rolls always apply)
- ON - The item is passed as a custom item if the item is saved (not the currently used equipment) (the stats are precise)
- FORCE - The item is always passed as a custom item (even forces the currently used equipments in EMPTY SAFE mode, most precision)
Implementation
- Atree import (/build importatree)
- Click on an imported atree route inside the ability tree menu while having a resetted tree to load the imported atree
Fixes
- Config
1.21 Implementation
- Builder (/build builder)
- Item saving
Improvements
- Builder has more configuration (build with custom items, stat precision, etc...)
1.21.1
Updated to 1.21, updated base to latest wynn version but most features are not available yet.
Changes
- Implemented powders. You can set a default config value in the config screen for your powder level as it isn't possible to tell what level it is from the game.
- Powder config
Fixes
- Fixed stat values swapping
- Fixed game crash while logging in with upgraded classes
Stable version of v0.2.4.1
Ability Tree Preset
You can create or delete ability tree presets in the new menu opened by /saveatrees or /build saveatrees.
Your current class will be assigned for the saved builds.
You can also access the config in the .minecraft/config/wynnbuild.json
file.
After saving your first preset, in the abilty tree menu, the names of your classes' available saves will appear. Clicking the Load {savename} button will set your ability tree to the saved atree. (Make sure to reset your atree before doing this). This may take up to half a minute or more, but don't close the inventory during the process.
You can disable the preset loader buttons in the main config screen (/build config).
Hotfix
Fixed atree preset code malfunctioning.
Hotfix
Fixed atree preset menu not rerendering.
Ability Tree Preset
You can create or delete ability tree presets in the new menu opened by /saveatrees or /build saveatrees.
Your current class will be assigned for the saved builds.
You can also access the config in the .minecraft/config/wynnbuild.json
file.
After saving your first preset, in the abilty tree menu, the names of your classes' available saves will appear. Clicking the Load {savename} button will set your ability tree to the saved atree. (Make sure to reset your atree before doing this). This may take up to half a minute or more, but don't close the inventory during the process.
You can disable the preset loader buttons in the main config screen (/build config).
THIS BUILD IS UNSTABLE
Config
Now you don't have to read your atree every time, it gets saved locally. Also introduced a config screen accessible by /build config. Now you can turn off the buttons if they bother you, but the /build command will still work.
Upcoming Features
We'll be introducing an ability tree import feature. You'll just need to input a wynnbuilder link, and the associated ability tree will be applied for your class given you meet the level requirements. Stay tuned!
Click cancel
Now mouse click events will be canceled while reading the ability tree to not intercept the process.
If you're using wynntils, make sure to not scroll as well while reading the ability tree!