Changelog
Version 0.6.2
- Fixed bug in melee & ranged mobs interaction
- Reuploaded for missing verifications
Changelog
Version 0.6.2
- Now you can configure
any sound
, whether from Minecraft or Mods, to affect mob behavior. Hostile mobs
move toward the sound, whilepassive mobs
flee.
Changelog
Version 0.6.1
- Now you can configure
any sound
, whether from Minecraft or Mods, to affect mob behavior. Hostile mobs
move toward the sound, whilepassive mobs
flee.
🚨 IMPORTANT: Remember to restart the config to load the new features!
Changelog
Version 0.6.1
- Now you can configure
any sound
, whether from Minecraft or Mods, to affect mob behavior. Hostile mobs
move toward the sound, whilepassive mobs
flee.
🚨 IMPORTANT: Remember to restart the config to load the new features!
Changelog
Version 0.6.1
- Now you can configure
any sound
, whether from Minecraft or Mods, to affect mob behavior. Hostile mobs
move toward the sound, whilepassive mobs
flee.
🚨 IMPORTANT: Remember to restart the config to load the new features!
Changelog
Version 0.4.1
- Organized the project structure to improve maintainability.
- Added "Flee" mechanic, enhancing gameplay dynamics.
- Mod ported to Forge 1.16.5
Changelog
Version 0.4.1
- Organized the project structure to improve maintainability.
- Added "Flee" mechanic, enhancing gameplay dynamics.
- Reuploaded version for add the missing
RunawayVoiceGoal
for animals, replacing the incorrectFollowVoiceGoal
.
Changelog
Version 0.4.1
- Organized the project structure to improve maintainability.
- Added "Flee" mechanic, enhancing gameplay dynamics.
- Mod ported to NeoForge 1.21.1.