Author Note:
Sorry to all the modpack creators that had to deal with the infrequent namespaces and abundance of experimental features of past versions.
From now on, this mod will adhere to the namespace of this version and focus on expanding the structure, quantity and quality!
Consider this to be a new beginning for this mod, with clearer features and less inconsistency.
Changelog:
- Removed experimental custom terrain features
- Added "Desert Ruin" structure (3 types / 7 variants total)
- Added and improved custom entities (lootable items + deocrative mob models)
- Overhauled loottables
First release for 1.21 is here!
Any version below 1.21 will no longer be supported because the core dependency "Unnamed Framework" will not be backported!
Changelog:
- Added custom decorative entities (powered by "Unnamed Framework")
- Added custom lootable entities (powered by "Unnamed Framework")
- Overhauled pillager outpost structure and loottables
Removed all experimental features including sandstorms and custom items due to performance issues!
- 2 versions of the "Oasis"
- 1 version of the "Geyser"
Fixed crash on Forge / Neoforge loader due to corrupted mods.toml file
A corrupted file makes this version incompatible with Forge / Neoforge
- 2 variants of "Small Lost Tomb" structure
- 2 variants of "Medium Lost Tomb" structure
- 3 variants of "Lost Dunes" structure
- 1 variant of custom "Desert Pyramid" structure
- New skeleton structure
- Edited Loottables
- Overhauled structures
- Updated terrain generation
- Moved to "Formations (Structure Library)"
Initial Release