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Universal Graves

Universal Graves

Customisable grave mod for Fabric!

1.67M
926
Game Mechanics
Storage
Utility
AboutGalleryChangelogVersions

2.0.0-rc.5+1.18.2

by Patbox on Feb 28, 2022
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2.0.0-rc.5+1.18.1

by Patbox on Feb 25, 2022
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2.0.0-rc.4+1.18.1

by Patbox on Feb 7, 2022
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2.0.0-rc.3+1.18.1

by Patbox on Feb 6, 2022
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2.0.0-rc.2+1.18.1

by Patbox on Feb 5, 2022
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2.0.0-rc.1+1.18.1

by Patbox on Jan 31, 2022
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2.0.0-beta.4.2+1.18.1

by Patbox on Jan 26, 2022
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  • Added support for SaveGearOnDeath mod
  • You can now open graves with commands while also allowing it's modification
  • Fixed some bugs

2.0.0-beta.4.1+1.18.1

by Patbox on Jan 15, 2022
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2.0.0-beta.4+1.18.1

by Patbox on Jan 15, 2022
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2.0.0-beta.3+1.18.1

by Patbox on Dec 28, 2021
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Universal Graves 2.0.0-beta.3

  • Reworked grave guis (Preview and list)
  • You can now remove protection and break graves remotely
  • You can convert normal compasses to grave one by clicking it in gui
  • You can now craft gravestones with 5 stone bricks and 1 sign:
    • They look the same as normal grave
    • You can rotate them with shovel
    • You can use feather to change text
    • You can use player head to change the head (if present)
    • You can change their look to "damaged"/unprotected by clicking with moss block
    • And you can revert that by using sponge
  • Changed default model config values if it's generated on client
  • Fixed some bugs

2.0.0-beta.2.1+1.18.1

by Patbox on Dec 23, 2021
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2.0.0-beta.2+1.18.1

by Patbox on Dec 23, 2021
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Universal Graves 2.0.0-beta.2 - Added universal_graves:breaking_time and universal_graves:protection_time - Visual Graves now use their own hologram/sign text - Changing protection time to 0 disables it (it was it's own option before) - Graves now have static id instead of being position based - Fixed compatibility with Immersive Portals - Fixed few bugs

2.0.0-beta.1+1.18.1

by Patbox on Dec 19, 2021
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  • Added client side custom model for player_head style
  • Added client_model grave style for more traditional look for modpacks
  • Added death compass (enabled by default)
  • Added ability to view content of grave remotely with /graves command
  • Added universal_graves:visual_grave block which can be used for decorative purposes, it can be obrained only with commands for now
  • Changed way graves are stored to allow more flexibility
  • Changed how quick pickup works, now it tries to put items in correct slots (including modded like trinkets)
  • Changed from usage of real time to game time (you can toggle it to old behaviour in the config)
  • Changed player_head style to turn into skull if grave is unlocked (can be disabled)
  • You can now disable holograms for players with mod on client side (for usage with client_model)

1.2.2+1.18

by Patbox on Dec 4, 2021
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  • World name overrides now support formatting
  • You can now block creation of graves in selected worlds
  • You can change max distance of grave placement compared to player position
  • Fixed some bugs

1.2.1

by Patbox on Nov 28, 2021
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1.2.0+1.18

by Patbox on Nov 28, 2021
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  • Ported to 1.18
  • You can disable creation of graves in void or in case of death from /kill command,
  • You can now add your own enchantments that will get skipped from adding to grave,
  • You can disable default compatibility with soulbound enchantment,
  • You can now allow attackers to take items from graves (disabled by default),
  • Added option for replacing any block with grave (instead of only air/fluids)
  • Changed some default config values,
  • Graves will be waterlogged now if visual block supports it

1.1.4

by Patbox on Nov 14, 2021
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Universal Graves 1.1.4:

  • Shift right-clicking will now try to move items from grave to yuor inventory
  • After dying outside of world border, graves will be moved to terrain within it
  • You can modify text of sign (like) blocks while using "custom" style
  • Add api for creation of custom grave styles

1.1.3b

by Patbox on Oct 17, 2021
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1.1.3

by Patbox on Oct 17, 2021
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Universal Graves 1.1.3:

  • Fixed errors with Origins mod
  • You can now disable breaking of empty graves

1.1.2

by Patbox on Oct 9, 2021
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Fix compatibility with dynmap

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