modified map loot item function to work with custom map markers. use "custom_marker" key to specify one improved colored map data to send a lot less packets, use less memory also added specific tags to allow more blocks to be colored added related configs
fixed aclassloading issue
- Book piles now use baked models instead of tile renderer. This makes the as fast as any other block and also will have Ambient Occlusion. Only works when glint is off
- Changed book piles texture colors
- Changed globe model
- Improved colored map to render tall grass same color as grass
- misc fixes and improvements
fixed another issue
hotfix
- added death map markers
- tall grass will now have same color as grass when colored map option is on
- fixed simple safes not working
- fixed maps sending their data constantly
- greatly improved and optimized extra map data memory allocation