- Fix template names... again
- [NeoForge] 2.0.0 port from Fabric
- Fixed advancement tab background in 1.21.4
- Renamed smithing templates to make them consistent with vanilla template names
Lots of changes, see mod description for detailed explanations.
- Added Smithing advancement tree
- Rebalanced enchantment sources in order to give smithing mechanics more purpose and make the process of obtaining enchanted gear more fun
- Made several changes for better consistency with vanilla content
- Improved code quality and fixed a few bugs
- Added new grindstone functionality: Combine an enchanted item and one netherite scrap to halve the repair cost of the item. Can be toggled on/off in the config. Enabled by default.
- Increased the amount of XP gained from disenchanting enchanted items. Can be toggled on/off in the config. Enabled by default.
- Fixed a bug causing custom additional repairs to not work in some cases
- Fixed a few issues with EMI integration
- Fixed several bugs regarding "maxed out" item checks
- Added config option to exclude enchantments defined in a list from "maxed out" item checks. For example, adding
minecraft:thorns
to the list will allow applying a pinnacle upgrade to an armor piece even if it doesn't have Thorns.