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Repurposed Structures - Quilt/Fabric

Repurposed Structures - Quilt/Fabric

Adds more variations of vanilla structures and features such as a Jungle Fortress!

2.27M
837
World Generation
AboutGalleryChangelogVersions

Repurposed Structures v7.5.17 (1.21.5 MC Fabric)

by TelepathicGrunt on Mar 28, 2025
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(V.7.5.18 Changes) (1.21.5 Minecraft)

Misc:

Updated to 1.21.5

Repurposed Structures v7.5.15 (1.21.4 MC Fabric)

by TelepathicGrunt on Jan 15, 2025
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(V.7.5.15 Changes) (1.21.4 Minecraft)

Bastions:

(Fabric): Added a workaround for a vanilla deadlock bug if a Skeleton Horsemen spawns in Underground Bastion while a Skulk sensor is nearby.

Repurposed Structures v7.5.13 (1.21.1 MC Fabric)

by TelepathicGrunt on Jan 15, 2025
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(V.7.5.13 Changes) (1.21.1 Minecraft)

Bastions:

(Fabric): Added a workaround for a vanilla deadlock bug if a Skeleton Horsemen spawns in Underground Bastion while a Skulk sensor is nearby.

Repurposed Structures v7.5.13 (1.21.4 MC Fabric)

by TelepathicGrunt on Dec 11, 2024
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(V.7.5.13 Changes) (1.21.4 Minecraft)

Misc:

Updated to 1.21.4

Repurposed Structures v7.5.12 (1.21.1 MC Fabric)

by TelepathicGrunt on Nov 19, 2024
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(V.7.5.12 Changes) (1.21.1 Minecraft) (Config Datapack Updated)

Villages:

Fixed Zombie Crimson and Zombie Warped Villages's not having the bottom piece of their wells.

Misc:

Fixed a possible bug where the no basalt delta feature mixin could deadlock on edge of super massive structures.

Repurposed Structures v7.5.11 (1.21.1 MC Fabric)

by TelepathicGrunt on Nov 19, 2024
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(V.7.5.11 Changes) (1.21.1 Minecraft)

Misc:

Fixed a bug where preventing features from spawning in certain RS structures was not fully working. Slightly optimized the check too.

Repurposed Structures v7.5.10 (1.21.1 MC Fabric)

by TelepathicGrunt on Sep 14, 2024
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(V.7.5.10 Changes) (1.21.1 Minecraft)

Misc:

Fixed an int overflow bug with the min_distance_from_world_origin option used in certain structure sets. The bug caused the structures to not spawn in certain areas of the world beyond the world center area. Fixing this means the structures will spawn more consistently throughout the world. The structures affected by this bug were End Ancient City, End Mineshaft, End Outpost, End Pyramid, End Ruined Portals, End Shipwreck, End Stronghold, and Nether Stronghold.

Repurposed Structures v7.5.9 (1.21.1 MC Fabric)

by TelepathicGrunt on Aug 22, 2024
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(V.7.5.9 Changes) (1.21.1 Minecraft)

Misc:

Slightly optimize Jigsaw Block match up and piece intersection checking for Repurposed Structures's structures.

(V.7.5.8 Changes) (1.21.1 Minecraft) (Config Datapack Updated)

Villages:

Made Mushroom Villages not be able to spawn within 6 chunks of vanilla villages/outposts or other RS villages.

Fixed Oak Village's Church being chopped off at top.

Outposts:

Made Repurposed Structures Outposts not able to spawn within 5 chunks of Mushroom Village.

Misc:

Added some caching on height grabbing to slightly speed up structure generation. Impacts villages the most.

(V.7.5.7 Changes) (1.21.1 Minecraft) (Config Datapack Updated)

Loot:

Fixed Repurposed Structures's random enchanting not being limited to #minecraft:on_random_loot enchantment tag.

Modded:

Added compat with Biomes We've Gone's floral biomes for Repurposed Structures's cherry based flower structures.

(V.7.5.6 Changes) (1.21.1 Minecraft) (Config Datapack Updated)

Dungeons:

Made End Dungeons spawn only farther than 1000 blocks of world center and slightly less frequently.

Repurposed Structures v7.5.8 (1.21.1 MC Fabric)

by TelepathicGrunt on Aug 18, 2024
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(V.7.5.8 Changes) (1.21.1 Minecraft) (Config Datapack Updated)

Villages:

Made Mushroom Villages ot be able to spawn within 6 chunks of vanilla villages/outposts or other RS villages.

Fixed Oak Village's Church being chopped off at top.

Outposts:

Made Repurposed Structures Outposts not able to spawn within 5 chunks of Mushroom Village.

Misc:

Added some caching on height grabbing to slightly speed up structure generation. Impacts villages the most.

(V.7.5.7 Changes) (1.21.1 Minecraft) (Config Datapack Updated)

Loot:

Fixed Repurposed Structures's random enchanting not being limited to #minecraft:on_random_loot enchantment tag.

Modded:

Added compat with Biomes We've Gone's floral biomes for Repurposed Structures's cherry based flower structures.

(V.7.5.6 Changes) (1.21.1 Minecraft) (Config Datapack Updated)

Dungeons:

Made End Dungeons spawn only farther than 1000 blocks of world center and slightly less frequently.

Repurposed Structures

by TelepathicGrunt on Aug 18, 2024
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(V.4.1.16 Changes) (1.18.2 Minecraft)

Misc:

Disable logging of invalid placed Basalt Feature due to Distant Horizon issue.

Repurposed Structures

by TelepathicGrunt on Aug 18, 2024
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(V.6.3.29 Changes) (1.19.2 Minecraft)

Misc:

Disable logging of invalid placed Basalt Feature due to Distant Horizon issue.

Repurposed Structures

by TelepathicGrunt on Aug 18, 2024
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(V.6.3.29 Changes) (1.19.2 Minecraft)

Misc:

Disable logging of invalid placed Basalt Feature due to Distant Horizon issue.

Repurposed Structures v7.5.7 (1.21.1 MC Fabric)

by TelepathicGrunt on Aug 16, 2024
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(V.7.5.7 Changes) (1.21.1 Minecraft) (Config Datapack Updated)

Loot:

Fixed Repurposed Structures's random enchanting not being limited to #minecraft:on_random_loot enchantment tag.

Modded:

Added compat with Biomes We've Gone's floral biomes for Repurposed Structures's cherry based flower structures.

(V.7.5.6 Changes) (1.21.1 Minecraft) (Config Datapack Updated)

Dungeons:

Made End Dungeons spawn only farther than 1000 blocks of world center and slightly less frequently.

Repurposed Structures v7.5.6 (1.21.1 MC Fabric)

by TelepathicGrunt on Aug 15, 2024
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(V.7.5.6 Changes) (1.21.1 Minecraft) (Config Datapack Updated)

Dungeons:

Made End Dungeons spawn only farther than 1000 blocks of world center and slightly less frequently.

Repurposed Structures v7.5.5 (1.21.1 MC Fabric)

by TelepathicGrunt on Aug 8, 2024
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(V.7.5.5 Changes) (1.21.1 Minecraft)

Misc:

Updated to 1.21.1 Minecraft just to be sure.

Repurposed Structures v7.5.4 (1.21 MC Fabric)

by TelepathicGrunt on Jul 21, 2024
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(V.7.5.4 Changes) (1.21 Minecraft) (Config Datapack Updated)

Dungeons:

Made Deep Dungeons spawn only in spots with up to 5 air spaces instead of 11 to match Vanilla Dungeon's air space checks better.

(V.7.5.3 Changes) (1.21 Minecraft)

Misc:

Changed how I detect structures within features. May resolve issues where game gets deadlocked/stuck during worldgen.

(V.7.5.2 Changes) (1.21 Minecraft)

Cities:

Fixed crash when Wither Skeletons with Bows are spawned in the Nether City.

(V.7.5.1 Changes) (1.21 Minecraft)

Misc:

Silly me. Changed target_pool to target_structure for rs_pieces_spawn_counts files since it targets structures. Not pools.

(V.7.5.0 Changes) (1.21 Minecraft)

Major:

Ported to 1.21

Misc:

pool_additions is now renamed to rs_pool_additions with the name field inside change to target_pool. Files under same namespace and path aren't merged anymore but will override like normal datapacks. Use the target_name field to specify the template pool to merge the additional pool entries into.

rs_pieces_spawn_counts now has target_structure field for what template pool to apply their behavior to (only works for RS structures)

rs_pieces_spawn_counts is fixed so files properly override each other if under same namespace/path.

Repurposed Structures v7.5.3 (1.21 MC Fabric)

by TelepathicGrunt on Jun 24, 2024
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(V.7.5.3 Changes) (1.21 Minecraft)

Misc:

Changed how I detect structures within features. May resolve issues where game gets deadlocked/stuck during worldgen.

(V.7.5.2 Changes) (1.21 Minecraft)

Cities:

Fixed crash when Wither Skeletons with Bows are spawned in the Nether City.

(V.7.5.1 Changes) (1.21 Minecraft)

Misc:

Silly me. Changed target_pool to target_structure for rs_pieces_spawn_counts files since it targets structures. Not pools.

(V.7.5.0 Changes) (1.21 Minecraft)

Major:

Ported to 1.21

Misc:

pool_additions is now renamed to rs_pool_additions with the name field inside change to target_pool. Files under same namespace and path aren't merged anymore but will override like normal datapacks. Use the target_name field to specify the template pool to merge the additional pool entries into.

rs_pieces_spawn_counts now has target_structure field for what template pool to apply their behavior to (only works for RS structures)

rs_pieces_spawn_counts is fixed so files properly override each other if under same namespace/path.

Repurposed Structures v7.5.2 (1.21 MC Fabric)

by TelepathicGrunt on Jun 16, 2024
Download

(V.7.5.2 Changes) (1.21 Minecraft)

Cities:

Fixed crash when Wither Skeletons with Bows are spawned in the Nether City.

(V.7.5.1 Changes) (1.21 Minecraft)

Misc:

Silly me. Changed target_pool to target_structure for rs_pieces_spawn_counts files since it targets structures. Not pools.

(V.7.5.0 Changes) (1.21 Minecraft)

Major:

Ported to 1.21

Misc:

pool_additions is now renamed to rs_pool_additions with the name field inside change to target_pool. Files under same namespace and path aren't merged anymore but will override like normal datapacks. Use the target_name field to specify the template pool to merge the additional pool entries into.

rs_pieces_spawn_counts now has target_structure field for what template pool to apply their behavior to (only works for RS structures)

rs_pieces_spawn_counts is fixed so files properly override each other if under same namespace/path.

Repurposed Structures v7.5.1 (1.21 MC Fabric)

by TelepathicGrunt on Jun 14, 2024
Download

(V.7.5.1 Changes) (1.21 Minecraft)

Misc:

Silly me. Changed target_pool to target_structure for rs_pieces_spawn_counts files since it targets structures. Not pools.

(V.7.5.0 Changes) (1.21 Minecraft)

Major:

Ported to 1.21

Misc:

pool_additions is now renamed to rs_pool_additions with the name field inside change to target_pool. Files under same namespace and path aren't merged anymore but will override like normal datapacks. Use the target_name field to specify the template pool to merge the additional pool entries into.

rs_pieces_spawn_counts now has target_structure field for what template pool to apply their behavior to (only works for RS structures)

rs_pieces_spawn_counts is fixed so files properly override each other if under same namespace/path.

Repurposed Structures

by TelepathicGrunt on May 10, 2024
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(V.7.4.0 Changes) (1.20.6 Minecraft)

Misc:

Updated to 1.20.6

Villages:

Named the Nausea Potions as "Dry Whisky" in Badland Villages' Saloons

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