- Added the
#raccoons-rabies:hittable
tag, which allows for items in it to be used to hit your own raccoons. Added for compatibility with https://modrinth.com/mod/petfection :p - Fixed the bandit template duplication recipe only outputing one template instead of two
- Overhauled raccoon data saving, fixing many bugs with breed times, sit states, and mod integration, such as with respawnable pets
- Fixed raccoon breeding logic, making the child type respect parent types and even have a small chance to mutate into a different type
- Added tiny models for baby raccoons (they look even cuter on your head)
- Fixed anger-related methods returning null instead of their actual value
- Raccoons remodeled and retextured (now uses Geckolib)
- Added an Albino variant and a rare Amethyst variant
- Added custom Rabies Hearts
- Raccoons can now be picked up as an item by sneaking and right clicking them, and placed on your head via the hat trinket slot
- Raccoons now have custom sounds
- Bandit Upgrade Template now has a improved texture (Thanks n1tr0n)
- Bandit Armour is now trimmable
- Bandit Armour texture tweaked
- Now is on Fabric loader version 0.16.5
- Bandit Upgrade Template now has a crafting recipe
- Added Bandit Armour Upgrade (found in strongholds)
- Bandit Armor retextured
- Bandit Hood rendering can now be toggled
- Fixed a crash when loading with Elegant Armour
- Now requires geckolib
- Bandit Armour retextured
- Added Raccoons
- Added the Bandit Armour Set
- Added Rabies