Changes since 0.9.3
- Swap out armor stand for block display for performance reasons.
The impact is not yet known on vanilla, but this simple change increases the FPS significantly with 3000 seats in the Blanketcon pack.
Changes since v0.8
- Fixed mod compatibility.
Now you can dream easily during the day, should your mods allow.
Changes since v0.8.4
- Support Minecraft 1.21.5
- IntelliJ is a brick
Changes since 0.6.2
- Cap compatible version to <1.20.5
- Mitigates #9
- Tests entity Y at ground level when possible
- Mitigates #3
- Check bounds on sit
- Fixes #8
- Add sit keybind, defaults to G
- Partially implements #3
- /sit now toggles instead of just sits.
- Fix bad adjustment code needlessly phasing the player through blocks.
- Seat is now damageable
- This means TNT will now launch you when it explodes near by.
- Improve checks for better UX
- Add better Pehkui support
- Prevent needless phase through blocks
- Fix various offset bugs
Changes since 0.7.1
- Seat is now damageable
- This means TNT will now launch you when it explodes near by.
- Improve checks for better UX
- Add better Pehkui support
- Prevent needless phase through blocks
- Fix various offset bugs
Changes since 0.6.2
- Cap compatible version to <1.20.5
- Mitigates #9
- Tests entity Y at ground level when possible
- Mitigates #3
- Check bounds on sit
- Fixes #8
- Add sit keybind, defaults to G
- Partially implements #3
- /sit now toggles instead of just sits.
- Fix bad adjustment code needlessly phasing the player through blocks.
- Seat is now damageable
- This means TNT will now launch you when it explodes near by.
- Improve checks for better UX
- Add better Pehkui support
- Prevent needless phase through blocks
- Fix various offset bugs
- Add 1.21.2-1.21.4 support
Changes since 0.7.1
- Seat is now damageable
- This means TNT will now launch you when it explodes near by.
- Improve checks for better UX
- Add better Pehkui support
- Prevent needless phase through blocks
- Fix various offset bugs
Changes since 0.6.1
- Cap compatible version to <1.20.5
- Mitigates #9
- Tests entity Y at ground level when possible
- Mitigates #3
- Check bounds on sit
- Fixes #8
- Add sit keybind, defaults to G
- Partially implements #3
- /sit now toggles instead of just sits.
- Fix bad adjustment code needlessly phasing the player through blocks.
- Fixed /sit having a bad offset.
- Add collision checking for dismounting.
- Updated to Minecraft 1.20.5-1.21
- Fixed /sit having a bad offset.
- Add collision checking for dismounting.
Changes since v0.5.2
- Hotfix: Fix nullable player crashing server when joining sitting.
- So far the only known case is with Polymer 0.3.13+1.19.3.
Changes since v0.5.1
- Added support for 1.20.2
Changes since v0.4.1
- Adjust vehicle check in
/sit
- Add head of bed check for setting spawn.
- Fences are now special-cased.
- Jump height check is now in place.
- Jumpboost is only accounted for in 1.20+.
- Fix offset to not light player on fire if there is fire below.
Changes since v0.4.0
- Fixed critical issue with
/sit
- Updated development environment to 1.20.1 for debugging
- Use
requestTeleport
withinrequestTeleportAndDismount
Changes since 0.1.1
- Updated to 1.19.4
Changes since v0.1.0
- Add
/sit
- Add beds to right-click handler