-Placing fire with flint and steel is now recorded on Fabric (issue reported by Libreh).
-Fixed issue with skin top layers when playing multiple players on version 1.19.2 and older (reported by fogartyfox_gamer).
-Added settings "fluentMovements" controlling distance to played entity for player to receive additional packets for more fluent movements (32 by default).
-Fixed entity data synchronization issues.
-Fixed packets being sent to players far away from played entities.
-Fixed issue with horse armor not being set properly (reported by M7MEDpro).
-Fixed issues with players position being offset during playback on versions 1.19.4 and 1.20.1.
-Fixed horse variant resetting to default or chest disappearing on horse-like entities when their mouth "is open" on versions 1.19.2 and lower.
-Fixed llama variants not being recorded on versions 1.19.2 and lower, on Fabric.
-Fixed setting "preventSavingEntities" not preventing saving entities on version 1.16.5.
-Fixes for loading skin from a file.