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Malum

Malum

Malum - A minecraft mod about dark magic.

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Decoration
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AboutGalleryChangelogVersions

Malum 1.7.3.1

by SammySemicolon on Jun 15, 2025
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  • Fix Spriit Spoils applying itself permenantely onto entity spirit data

Malum 1.7.3

by SammySemicolon on Jun 15, 2025
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Added the missing Soul Stained Steel Scythe Arcane Restoration Recipe

Added missing recipes for Repairing Weeping Well Gear using the Repair Pylon

Added the missing Warp Flux Block

The Sundering Anchor can now only hit a single target up to five times and will return early if it cannot find any other valid target afterwards

The Sundering Anchor Projectile no longer deals double the intended damage

Big Boner Necklace in the Works

Updated Spirit Entity Behavior and Visuals When Spirits are created without the help of a player they will now enter a passive state

  • While in this passive state, spirits will slowly fall towards the ground, becoming an actual item upon collision
  • Passive spirits can still be collected by a player however the range is much shorter and requires line of sight with the player
  • This should hopefully allow for a more innate and automation-friendly behavior

Updated Several Rune Effects

Rune of Idle Restoration -> Rune of Vitality

+Passive Healing -> +20% Healing Received

Rune of Culling

+20% Scythe Proficiency -> +Scythes Exploit Wounds

Rune of Reactive Shielding -> Rune of Protection

+Damage Resistance when Struck -> +20% Armor

Rune of Sacrificial Empowerment -> Rune of Farsweeping

+Scythe Kill Chaining -> +Deadlier Scythe Sweeping

Rune of Toughness -> Rune of Indomitability

+20% Armor Toughness -> +100% Knockback Resistance

Updated Some Geas Effects

Pact of The Liveweaver:

  • Added Passive Healing Effect no longer present on the rune

Pact of Reciprocation:

  • Now only applies to Magic Damage as was intended

All Magic Damage in Malum now pierces Half of the Armor Value as opposed to All of It. Magic Damage still does not damage Armor despite this change. This can be disabled using a config option

Updated the textures for the Alchemical Calx Block Updated the textures for the Catalyst Lobber

Removed the entire Spirit Ritual system that utilized the Ritual Plinth

  • It was nowhere near the ideal state I now imagine Spirit Rituals to be, and was causing some issues so I figured that since I'll end up replacing it in the future I might as well remove it now.

Actually Fixed Create Compat not Working

Fixed Repair Pylon not correctly repairing Fractured Impetuses

Fixed Copper and Iron Impetuses incorrectly having two separate Arcane Restoration Recipes

Fixed Repair Pylon Causing Network Issues when Repairing Enchanted Items

Fixed the Spirit Crucible and Spirit Altar not properly continuing work after being loaded from chunk memory

Fixed the Ring of the Howling Maelstrom taking effect when hitting an enemy with a rebound scythe when wearing the Necklace of the Narrow Edge even without the ring

Fixed Scarstone dropping even without proper tools

Fixed Transmutation Tree Pages Displaying Translation Keys instead of Translated Headlines

Fixed Max Durability still being transfered across gear during Spirit Infusion

Fixed Enchantments not carring if the newly created item can actually support them when carrying over the enchantment during Spirit Infusion

Fix Modded Metal Node Smelting Recipes not actually working despite JEI showing so

Malum 1.20.1-1.6.7

by SammySemicolon on Jun 13, 2025
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  • Fixed Weeping Well Blocks not being immune to the Rite of Gravity
  • Fixed Node Cooking recipes not cooperating with actual furnaces
  • Fixed Rock Pedestal and Stand recipes being swapped

Malum 1.7.2

by SammySemicolon on Jun 8, 2025
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Added a Particle Effect for the Rite of Growth

Added the ability to put Malum Plants into Pots

Added Scarstone, Strangeroots and Strange Crystals

  • These are rare new world generation features you can create by spreading blight

Added the missing Soulwoven Banner Pattern for the Wicked Spirit; Sword

Added new sounds for Brilliance and Natural Quartz Ore

Updated the charge-up particle effect for the Unwinding Chaos

Updated Blight Propagation particle effects

Updated the looks of various Blight Decals

Corrected some Codex entries

Corrected any use of the word "Aliment" in place of "Ailment"

Made the requirement for a blood sacrifice in the gease entry a bit more descriptive

Split the Totemic Runes entry across all the respective totem rite entries

Removed Runic and Cursed Sap Blocks

  • These may return in the future, but at the moment I do not see a way to make them interesting

Fixed Spirit Infusion copying durability and attribute data from gear over to the result

  • This is done through a blacklist tag for component types

Fixed a crash tied to the Sundering Anchor encountered when loading into a world with the thrown anchor loaded from memory

Fixed Arcanaphage Geas crashing when taking sourceless damage

Fixed Hereic Rune crashing when taking sourecless damage

Fixed detailed spirit descriptions still being wrong

Fixed certain totem effect particles appearing excessively

Fixed Create Recipe Compat Not Working

Fixed Raw Brilliance and Raw Soulstone becoming Raw Soulstone in Weeping Well Transmutation

Fixed the Malignant Stronghold Scarf remaining even when the associated entity is killed

Fixed the Geas Effect book page having misaligned text when using the easy reading book style

Fixed other stuff too

Malum 1.7.1

by SammySemicolon on May 26, 2025
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  • Added a config option to control the maximum length of the Malignant Stronghold Scarf

  • Added two new Blight Plants

  • Condensed the two Blighted Blocks into one

  • Updated Blight Generation and Visuals  - Should hopefully be less intrusive and slightly more visually pleasing  - This isn't the last update Blight will receive, the goal is to make it at least slightly pleasant to look at ahaha

  • Updated the Repair Pylon Visuals Slightly

  • The Sundering Anchor now goes on Cooldown when Thrown in addition to when Returned  - This is to prevent the player from being able to throw 9 anchors at once

  • The Sundering Anchor now more eagerly attacks targets when there is only one in range

  • Updated Recipes for Soul Stained Steel Repair using the Repair Pylon

  • Fixed Particle Networking Related Crashes On Clients when connected to a server

  • Fixed Ether and Weapons Armor Tools etc. not carrying over data components when used in spirit infusion

  • Fixed Edge of Deliverance not having proper Better Combat integration

  • Fixed the Repair Pylon not accepting recipes

  • Fixed Soul Ward not being visible

  • Fixed Weeping Well Blocks being movable via Rite of Gravity

  • Fixed Weeping Well not accepting items in some cases

  • Hopefully Fixed Weeping Well not displaying particle previews for items that can be transmutated

  • Fixed Spirit Rite Pages displaying the wrong name and hover info

  • Fixed some Hat Layer Clipping with the Soul Hunter Cloak

  • Fixed the tophat not rendering

Malum 1.7.0

by SammySemicolon on May 25, 2025
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  • Ported To 1.21
  • Added A New Major System; Geas
  • Added 36 New Geas for you to swear to, 8 of which are exclusive to the void;
  • Added 2 New Lategame Weapons To The Void Path
  • Added Entries For Fused Consciousness Content
  • Added New Scythe Related Trinkets
  • Added The Wind Nucleus And The Zephyr Impetus
  • Added A Cobalt Impetus
  • Added New Ornate and Gilded Pedestals
  • Changed Spirit Fabric to Soulwoven Silk
  • Changed The Spirit Pouch To The Soulwoven Pouch
  • Added Soulwoven Banners
  • Added Waveform Redstone Components
  • Added New Core Augments For The Crucible
  • Updated Ether Particles
  • Updated The Weeping Well
  • Updated The Malignant Armor Model
  • It Has A Cool Scarf Now Too
  • Added And/Or Improved Tooltip Displays For Various Items And Their Effects
  • Retextured The Entire Book
  • Retextured All Impetuses
  • Retextured All Runes

What to Watch Out For;

  • The Wicked Spirit is Missing A Banner Pattern
  • Some Variants of the new Malignant Scarf have missing textures
  • Naturally, As with any new update, there will be bugs, beware!

Malum 1.20.1-1.6.6

by SammySemicolon on Feb 20, 2025
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Bugfixes and translations

Malum 1.20.1-1.6.5.1

by SammySemicolon on Nov 23, 2024
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Tweaks;

  • The Rite of Nourishment now also accelerates allay duplication
  • The Stupid God Dammed Book no longer drops again after every death
  • Silenced no longer affects Magic Resistance
  • Changed some rune effects slightly
  • Made Player Kill Messages actually work
  • Added a config option to make only totem based kills drop spirits as regular item entities
  • Added a credits page available after interacting with the malum book a good number of times
  • Added a block tag for unchained rite catalysts

Textures;

  • Retextured Soulstone, Brilliance and Cthonic Gold
  • Retextured Alchemical Calx, Grim Talc
  • Made Living Flesh more Living

Compatibility;

  • Iron's Spellbooks Damage Types counting as Soul Damage is now configurable via config
  • Various items from the mod now provide Spell Power if Iron's Spellbooks is Installed
  • Gluttony now grants a stacking multiplication to Spell Power
  • Silenced now also affects some Iron's Spellbooks Attributes
  • Ring of Echoing Arcana now also provides stacking cooldown reduction for Iron's Spellbooks spells
  • Updated the JEED effect descriptions for the mod's effects
  • Added Spirit Drops for Iron's Spellbooks' mobs
  • Added Spirit Drops for Enderman Overhaul' mobs
  • Added Spirit Drops for Goety' mobs
  • Added Spirit Drops for Yung's Better Se- I mean Caves' mobs

Malum 1.20.1-1.6.5

by SammySemicolon on Oct 26, 2024
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  • Added two new Scythe Enchantments

  • Revised the entries detailing all of the Scythe Enchantments

  • Rebound now leaves behind a "Soul of The Scythe" item in the slot it was thrown from.

  • Collecting the Scythe Projectile brings out the scythe from the Soul of The Scythe Item

  • If the projectile isn't collected, Soul of The Scythe will transform after 15 seconds.

  • Soul Stained Steel Scythe slash visuals are now magic looking

  • The Narrow Edge Necklace now augments Rebound and Ascension, one of the new scythe enchantments

  • Added the Edge of Deliverance as a better combat weapon

  • Added a texture for the Imminent Deliverance and Arcane Reverberation status effects

  • Updated the Chinese Translation

Malum 1.20.1-1.6.4

by SammySemicolon on Oct 17, 2024
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Added the Ring of Manaweaving, allowing you to replenish soul ward when collecting spirits Added the Ring of Echoing Arcana, allowing you to exponentially empower spirit collection effects Added the Edge of Deliverance, a powerful new malignant pewter scythe with a two strike combo system

Updated the functionality of the Necklace of the Hidden Blade, see it in game yourself

Updated the particle swing animations and sounds for the scythe, the tyrving, and the weight of worlds

Retextured the Ring of Alchemical Mastery, Ring of Curative Talent and Ring of Arcane Prowess Retextured some of the void trinkets

Runewood and Azure Runewood trees are a bit rarer, mainly in open biomes

Rebound projectiles now have smoother motion Rebound projectiles now have custom sounds Rebound projectiles now have a cool trail

Rebalanced Soul Ward Recovery Rate a little Soul Ward Recovery Rate buffs on items now show as a clear percentile increase Soul Stained Steel Armor now provides bonuses to Soul Ward Recovery Rate With the full set, as well as the Magebane Belt, you'll be seeing a 100% increase in Recovery Rate Renamed Soul Ward Strength to Soul Ward Integrity Soul Ward Integrity buffs now show as a clear percentile increase Damage taken to your Soul Ward is divided by Soul Ward Integrity Updated the Soul Ward textures

Arcane Resonance buffs now show as a clear percentile increase

Added Spectrum Mod Compat thanks to github user RealSonarX Updated the zh_cn translation thanks to ChujikYahus

Compatibility!!! Added Malignant Conversion Compatibility for Iron's Spellbooks The Ring of Manaweaving will also restore Iron's Spellbooks mana if the mod is installed Added Malignant Pewter as a valid tetra material Changed the Better Combat behavior of the Weight of Worlds from hammer to scythe

Malum 1.20.1-1.6.3.0b-fabric

on Sep 13, 2024
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Malum 1.20.1-1.6.3-fabric

on Sep 13, 2024
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Malum 1.20.1-1.6.3

by SammySemicolon on Sep 12, 2024
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  • Added the Catalyst Lobber, taking on the functionality of etheric nitrate! (With etheric nitrate and it's vivid counterpart removed)
  • Added the Arcane Elegy music disc, the track once again composed by Kultik
  • Reintroduced Tetra Mod Compat #255
  • Added spirit data for the special mobs mod, thanks to kuba26038
  • Retextured Auric Embers
  • Raised the Tyrving's durability to that above of Soul Stained Steel #266
  • Fixed the wicked intent mob effect not having a proper texture #280
  • Fixed the grim certainty texture incorrectly using the wicked intent texture... whoops #280
  • Added missing JEED effect descriptors #280
  • Some other stuff probably.

Malum 1.20.1-1.6.2.1b-fabric

on Sep 8, 2024
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fix rei crash

Malum 1.20.1-1.6.2.1-fabric

on Sep 5, 2024
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fixed sign rendering, updated lodestone

Malum 1.20.1-1.6.2.0i-fabric

on Sep 3, 2024
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added more emi support small fixes

Malum 1.20.1-1.6.2.0g

on Jul 30, 2024
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Malum 1.20.1-1.6.2.0f

on Jul 30, 2024
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Malum 1.20.1-1.6.2.0d-fabric

on Jul 27, 2024
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temporary fix on portinglib crash

Malum 1.20.1-1.6.2.0c-fabric

on Jul 4, 2024
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