HerbalBrews 1.0.9
Fixed Issues
Changed / New Features
- TeaKettle: The TeaKettle now features an integrated fluid handler, removing the need for Water Buckets. Additionally, a heat level indicator has been added to improve brewing precision. :stuck_out_tongue: Certain brews, such as coffee, require higher heat levels, while others, like cold brews, require no heat at all. Most of these values can be adjusted via .json.
- Cauldron: The Cauldron has been completely reworked. You can now combine different potions and craft a flask out of them. Flasks, like potions, cannot be stacked. For testing purposes, the default crafting time is set to 1 minute, which can be adjusted in the config. In the final release, the default crafting time will be 5 minutes. Stack size and crafting time are for balancing purposes.
- Jug: The Jug finally has a use! Place it and fill it with up to three different teas or coffees! When consumed, you will receive all effects from the drinks inside. Effects last 45 seconds and are configurable.
- TopHat: The TopHat has a new model – it’s now a proper top hat!
- Witch Hat & TopHat: Reduce magical damage by 40% – configurable.
- Teas: are now placeable as TeaSets. Purely decorative though.
- Various texture improvements.
- Added a configuration file.
- Effects slightly reworked All effects will be shared with nearby players. However, the more players there are, the weaker the effect.
- Advancements slightly reworked.
- DoAPI has been removed as a dependency. Farewell!
HerbalBrews - 1.0.8
fabric only
- Fixed a Start-Up crash when using HerbalBrews on a Server
HerbalBrews 1.0.8
- Added new textures for Lavender, thanks to AraneaeDiscordia
- Added new sound effect for the Stove
- Added a CraftRemainder for the Cauldron
- Reworked hats
- Reworked banners
- Fixed an issue where all entities got TeaEffects, not only players
- Fixed certain advancements
HerbalBrews 1.0.7
- Updated to DoAPI 1.2.10
HerbalBrews 1.2.8
- Updated DoAPI to 1.2.9
HerbalBrews 1.0.5
- Reworked DryingProcess again - the DryingProcess now requires a predefined time (~ 1 minute) and can no longer be accelerated by additional blocks or light level
- Jug deals now damage again and breaks as intended after being used
HerbalBrews 1.0.4 (reupload)
- Revamped the drying process: It now takes 2 minutes and 30 seconds each time. A light level greater than 13 will accelerate it by 25%, while Torches, Jack’o’Lanterns, Lanterns, or Magma Blocks will speed it up by 10% (not cumulative)
- When hitting enemies with a Jug, it will now produce an appropriate sound.
- Fixed the CompostableRegistry
- The Stove can now be extinguished using Water Buckets, Shovels, or Water Bottles. Use flint & steel or a fire charge to reignite it
- Sounds and behavior of Bags have been adjusted to match other mods in the Let's Do Series (Vinery, NetherVinery, Brewery, etc.)
Herbalbrews 1.0.3c - 1.20.1
- DoAPI implementation
Herbalbrews 1.0.3b - 1.20.1
- DoAPI implementation
HerbalBrews 1.0.3 - 1.20.1
- Increased Lavender and Yerba Mate Spawn Rate on Forge
- Changed the dried leaf textures to have a better indicator in each stage
- Reworked following Textures: Bags
- Drying time can now be lowered by placing Torches, Lanterns, Magma Blocks or Jack'o'Lanterns above LeafBlocks
- Effects should now work correctly
HerbalBrews 1.0.2b - forge
- Fixed worldgen features spawns