- Updated Knight Lib max version
- Updated Knight Lib max version
Ignore the version jump lol
- Updated Knight Lib max version
- Fixed Netherman max health config option not working properly when summoning the boss
- Added max health config entry for mostly every mob
- Fixed a rare crash related to ticking entity
- Increased Netherman max health config value cap from 2k to 10k
- Fixed Netherman max health config option not working properly when summoning the boss
- Added max health config entry for mostly every mob
- Fixed a rare crash related to ticking entity
- Increased Netherman max health config value cap from 2k to 10k
- Fixed a case where the game would crash when rendering certain armor pieces
- Temporary restored back the old boss music handler due to an incompat with sophisticated backpacks
- Fixed Netherman max health config option not working properly when summoning the boss
- Added max health config entry for mostly every mob
- Fixed a rare crash related to ticking entity
- Increased Netherman max health config value cap from 2k to 10k
- Fixed a case where the netherman music disc wouldn't sound when used in a jukebox
- Fixed a case where the netherman could despawn when fighting him in Cisco's Fantasy Medieval RPG when affected with a continuous damage status effect
- Increased the distance at which the netherman searches for a target when he loses aggro after teleporting out of sight radius
- Fixed a case where certain armor sets wouldn't be affected by the config option that allows the player to activate armor effects without needing to have the full set equipped (entry available on the general category in the configuration file)
- Updated pt_pt translation keys (thanks ZeroOuNada)