Mods Resource Packs Data Packs Plugins Shaders Modpacks
Get Modrinth App
Upgrade to Modrinth+
Sign in
ModsPluginsData PacksShadersResource PacksModpacks
Sign in
Settings
JSON Paintings

JSON Paintings

Easily add custom paintings through a json file!

59.8k
4
Decoration
Library
AboutGalleryChangelogVersions

v1.4.0-mc1.12.2

by jbredwards on Mar 9, 2025
Download

Changes:

  • Add pixelated mod logo in the JSON Paintings mod list gui.
  • Captured painting item data is now stored as item nbt, instead of within the item capability itself.
    • For example, /give @p minecraft:painting 1 0 {"jsonpaintings:painting": "Fighters"} will now give the "Fighters" painting. Note that NBT for painting names is case-sensitive.
    • Old captured painting items will have their data converted upon loading the world.
    • The new NBT format is the same as the previous capability format, and backward compatibility exists to allow supplying painting data as capability data.
    • This change should improve ease-of-use, and also fix many mod compatibility problems involving mods that don't properly handle item capabilities.
  • Painting names can now be directly translated.
    • If you're a modpack developer, you can make use of this feature by using mods like Resource Loader to add a custom lang file.

Bug Fixes:

  • Fix crash when placing colliding paintings (issue#3).
  • Fix crash with certain mod ids.
  • Using painting items without sneaking no longer bypasses block interactions (right clicking a chest while holding a painting item, for example).
  • The Waila handler now handles translation keys better.

v1.3.0-mc.1.12.2

by jbredwards on Jan 10, 2024
Download

Features:

  • Captured paintings now appear in the creative tab and in JEI (feature backported from Vanilla 1.19.4).
  • New /jsonpaintings & /paintings commands, allows users to reload their paintings.json file in-game.
  • New PaintingUpdateEvent event, fires whenever a painting entity is updated in EntityPainting::onUpdate.
  • New tags:
    • alwaysCapture (optional) - If this is set to true, the painting will always be captured when broken. For each painting, this value defaults to whatever the isCreative tag is set to.
    • mapping (optional) - Set this to any old (removed) painting mantles that should remap to this painting during runtime. Useful if you want to remove a painting without its data being totally lost from existing worlds.
    • rarity (optional) - The rarity of the painting (cosmetic only). This value defaults to "Epic" if the isCreative tag is set to true, otherwise it defaults to "Uncommon". Custom rarities can be supplied as well, to do so: specify a name for the new rarity and the color.
  • Painting item tooltips for captured paintings now include the painting's dimensions (i.e. 1x1, 1x2, etc).
  • Painting item tooltips now include the mod that added it (while ModNameTooltip is installed).
  • The One Probe (TOP) mod support.

Changes:

  • ARR license.
  • Improved Hywla painting display.

Bug Fixes:

  • Fix a possible auto-generated bad reference to a painting's back & side textures (i.e. "textures/textures/-...-.png.png").
  • JEI now handles recipes for uncaptured paintings seperately from captured ones.
  • Painting item tooltips are now handled better, one side effect to this is that the tooltips now render above the item's mod id if ModNameTooltip is installed.

v1.2.0-mc1.12.2

by jbredwards on Jun 8, 2023
Download

Initial Modrinth Release

90% of ad revenue goes to creators

Support creators and Modrinth ad-free with Modrinth+
Filter

Show all versions

Modrinth is open source.

new-project-page@ac78952

© Rinth, Inc.

Company

TermsPrivacyRulesCareers

Resources

SupportBlogDocsStatus

Interact

Discord X (Twitter) Mastodon Crowdin
Get Modrinth App Settings
NOT AN OFFICIAL MINECRAFT SERVICE. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.