industrialforegoing-1.12.2-1.11.9-222
on Jun 17, 2023Industrial Foregoing
1.11.9 (2018-12-04 12:24:28 +0100)
- Increased version (Buuz135)
- Infinity drill now handles modded blocks better, closes #466 (Buuz135)
- Infinity Drill now does damage (Buuz135)
- Update contributors.json (Buuz135)
1.11.8 (2018-12-03 08:11:37 +0100)
- Fixed mod version (Buuz135)
- Notify the player in the status bar when changing the mining area (Buuz135)
- Made shiny versions more rarer (Buuz135)
- Fixed particle disabling alpha and not re-enabling it, closes #462 (Buuz135)
1.11.7 (2018-12-02 21:46:42 +0100)
- Increased version (Buuz135)
- Improved sludge refiner JEI recipe (Buuz135)
- Improved laser drill JEI recipe (Buuz135)
- Forced a slot limit of 1 in the Enchantment Extractor input, closes #460 (Buuz135)
- Fixed Black Hole Controller assuming stack sizes in the output side, closes #459 (Buuz135)
- Fixed storing entities in the Conveyor Extraction Upgrade that were prevented from being added to the world, closes #455 (Buuz135)
- Added infinity drill recipe (Buuz135)
- Fixed Black Hole Tank adding empty nbt fluid tags when placed, closes #454 (Buuz135)
- Added the Infinity Drill (Buuz135)
- Add nether and end variants of all ores to the laser drill (Joseph C. Sible)
- Move the "ore" prefix into checkAndAddLaserDrill (Joseph C. Sible)
- Special-case glowstone's laser drill entry (Joseph C. Sible)
- Update contributors.json (Buuz135)
1.11.6 (2018-11-11 17:39:39 +0100)
- Increased version (Buuz135)
- Fixed elytra not being able to be inserted in the enchantment applicator, closes #452 (Buuz135)
- Fixed black hole tanks not writing nbt fluid when placed, closes #451 (Buuz135)
- Fixed small color checking inefficiency, closes #450 (Buuz135)
- Fixed Black Hole Controller not checking nbt for inserting items, closes #449 (Buuz135)
- Fixed Black Hole Tanks rendering color in all the side (Buuz135)
- Fixed Black Hole Stuff dropping twice when harvested with special methods, closes #447 (Buuz135)
- Added a config option to increase the energy buffer of machines, closes #446 (Buuz135)
1.11.5 (2018-10-16 15:04:23 +0200)
- Increased version (Buuz135)
- The enchantment applicator now accepts hoes, closes #437 (Buuz135)
- Added Pitiful Fuel Generator, an early game fuel generator (Buuz135)
- Made sure that the Petrified Fuel Generator doesnt use fluid stuffs (Buuz135)
- Simplified Tree Fluid Extractor logic (Buuz135)
- Maybe improved mob crusher performance (Buuz135)
- Maybe improved black hole controller performance (Buuz135)
- Updated to mappings stable_39 (Buuz135)
- Removed some unnecesary code (Buuz135)
- Improved Black Hole Unit efficiency (Buuz135)
- Animal Rancher won't try to milk a Moo Fluid cow if its tank is full with a different fluid (zerofall)
- Update contributors.json (Buuz135)
- Added sugarcane to the bioreactor (Buuz135)
- Fixed item repair cost (Managarmr)
1.11.4 (2018-10-02 20:54:28 +0200)
- Fixed server side crash (Buuz135)
1.11.3 (2018-10-02 19:30:10 +0200)
- Updated version and license (Buuz135)
- Enchantment extractor reduces the repair cost when extracting enchantments, closes #422 (Buuz135)
- Buffed hydrator range but it still doesnt hydrate water because forge doesnt accept PRs, closes #424 (Buuz135)
- Enchantment Extractor now accepts enchanted books with 1 enchant and they simply get pushed to the output, closes #426 (Buuz135)
- Enchantment Sorter now process stacks at a time, closes #425 (Buuz135)
- Fixed potion brewer not working when the potions are stacked, closes #427 (Buuz135)
- Fixed conveyor filters JEI dragging not filtering itemstacks , closes #430 (Buuz135)
- Fixed black hole units going over the int limit, closes #431 (Buuz135)
- Removed some debug (Buuz135)
- Filters now work with fluids (Buuz135)
- Added fluid conveyors (Buuz135)
- Update things (Buuz135)
1.11.2 (2018-08-27 23:30:48 +0200)
- Added a config option to change how much power the liquids generators produces, closes #421 (Buuz135)
- Fixed Black Hole Unit stopped working when stacks were less than 64, closes #420 (Buuz135)
- Fixed Ore Sieve not consuming items (Buuz135)
- Fixed being able to extract from the spore recreator input (Buuz135)
1.11.1 (2018-08-18 20:30:42 +0200)
- Added fortune addon (Buuz135)
- Animals now produce more Pink slime in the Mob Slaughter Factory (Buuz135)
- Fixed some description typos (Buuz135)
- Added glowstone to the laser drill (Buuz135)
- Buffed Fermentation Station operations (Buuz135)
- Added a botton the plant sower to disable hoeing, closes #412 (Buuz135)
- Update ko_KR.lang (E. Kim)
- Update ko_KR.lang (E. Kim)
- Update ko_KR.lang (E. Kim)
- Update ko_KR.lang (E. Kim)
- Update ko_KR.lang (E. Kim)
- Create ko_KR.lang (E. Kim)
1.11.0 (2018-08-11 21:04:34 +0200)
- Fixed some random casting code that did nothing in the sludge refiner, closes #405 (Buuz135)
- Fixed labels sometimes crashing, closes #404 (Buuz135)
- Added a few uses for the pink slime ingot, more incoming soon (Buuz135)
- Added a recipe for the pink slime ingot using the Fluid Sieve (Buuz135)
- Added better localizations for some stuff (Buuz135)
- Added pink slime ingot (Buuz135)
- Updated translation (Ore Meat and etc...) (DenisMasterHerobrine)
- Added a better description for the Fermentation Station (Buuz135)
- Added Washing Factory, Fermentation Station and Fluid Sieving Machine, a new ore processing system based on meat. (Buuz135)
- [ru-RU] Updated translation to v1.10.7-204 (DenisMasterHerobrine)
1.10.7 (2018-07-24 18:48:30 +0200)
- Extractor JEI Handler is more descriptive (Buuz135)
- Added a parameter to the extractor to define progress increase chance (between 0 and 1). The block that is being consumed can be broken 7 times so a recipe with a progress increase chance of 1 it will run only 7 times. (Buuz135)
- Added Froster outputs to JEI (Buuz135)
- Updated forge (Buuz135)
- Added changelog generation, curseforge distribution and license formatting (Buuz135)
industrialforegoing-1.12.2-1.11.6-216
on Jun 17, 2023Industrial Foregoing
1.11.6 (2018-11-11 17:39:39 +0100)
- Increased version (Buuz135)
- Fixed elytra not being able to be inserted in the enchantment applicator, closes #452 (Buuz135)
- Fixed black hole tanks not writing nbt fluid when placed, closes #451 (Buuz135)
- Fixed small color checking inefficiency, closes #450 (Buuz135)
- Fixed Black Hole Controller not checking nbt for inserting items, closes #449 (Buuz135)
- Fixed Black Hole Tanks rendering color in all the side (Buuz135)
- Fixed Black Hole Stuff dropping twice when harvested with special methods, closes #447 (Buuz135)
- Added a config option to increase the energy buffer of machines, closes #446 (Buuz135)
1.11.5 (2018-10-16 15:04:23 +0200)
- Increased version (Buuz135)
- The enchantment applicator now accepts hoes, closes #437 (Buuz135)
- Added Pitiful Fuel Generator, an early game fuel generator (Buuz135)
- Made sure that the Petrified Fuel Generator doesnt use fluid stuffs (Buuz135)
- Simplified Tree Fluid Extractor logic (Buuz135)
- Maybe improved mob crusher performance (Buuz135)
- Maybe improved black hole controller performance (Buuz135)
- Updated to mappings stable_39 (Buuz135)
- Removed some unnecesary code (Buuz135)
- Improved Black Hole Unit efficiency (Buuz135)
- Animal Rancher won't try to milk a Moo Fluid cow if its tank is full with a different fluid (zerofall)
- Update contributors.json (Buuz135)
- Added sugarcane to the bioreactor (Buuz135)
- Fixed item repair cost (Managarmr)
1.11.4 (2018-10-02 20:54:28 +0200)
- Fixed server side crash (Buuz135)
1.11.3 (2018-10-02 19:30:10 +0200)
- Updated version and license (Buuz135)
- Enchantment extractor reduces the repair cost when extracting enchantments, closes #422 (Buuz135)
- Buffed hydrator range but it still doesnt hydrate water because forge doesnt accept PRs, closes #424 (Buuz135)
- Enchantment Extractor now accepts enchanted books with 1 enchant and they simply get pushed to the output, closes #426 (Buuz135)
- Enchantment Sorter now process stacks at a time, closes #425 (Buuz135)
- Fixed potion brewer not working when the potions are stacked, closes #427 (Buuz135)
- Fixed conveyor filters JEI dragging not filtering itemstacks , closes #430 (Buuz135)
- Fixed black hole units going over the int limit, closes #431 (Buuz135)
- Removed some debug (Buuz135)
- Filters now work with fluids (Buuz135)
- Added fluid conveyors (Buuz135)
- Update things (Buuz135)
1.11.2 (2018-08-27 23:30:48 +0200)
- Added a config option to change how much power the liquids generators produces, closes #421 (Buuz135)
- Fixed Black Hole Unit stopped working when stacks were less than 64, closes #420 (Buuz135)
- Fixed Ore Sieve not consuming items (Buuz135)
- Fixed being able to extract from the spore recreator input (Buuz135)
1.11.1 (2018-08-18 20:30:42 +0200)
- Added fortune addon (Buuz135)
- Animals now produce more Pink slime in the Mob Slaughter Factory (Buuz135)
- Fixed some description typos (Buuz135)
- Added glowstone to the laser drill (Buuz135)
- Buffed Fermentation Station operations (Buuz135)
- Added a botton the plant sower to disable hoeing, closes #412 (Buuz135)
- Update ko_KR.lang (E. Kim)
- Update ko_KR.lang (E. Kim)
- Update ko_KR.lang (E. Kim)
- Update ko_KR.lang (E. Kim)
- Update ko_KR.lang (E. Kim)
- Create ko_KR.lang (E. Kim)
1.11.0 (2018-08-11 21:04:34 +0200)
- Fixed some random casting code that did nothing in the sludge refiner, closes #405 (Buuz135)
- Fixed labels sometimes crashing, closes #404 (Buuz135)
- Added a few uses for the pink slime ingot, more incoming soon (Buuz135)
- Added a recipe for the pink slime ingot using the Fluid Sieve (Buuz135)
- Added better localizations for some stuff (Buuz135)
- Added pink slime ingot (Buuz135)
- Updated translation (Ore Meat and etc...) (DenisMasterHerobrine)
- Added a better description for the Fermentation Station (Buuz135)
- Added Washing Factory, Fermentation Station and Fluid Sieving Machine, a new ore processing system based on meat. (Buuz135)
- [ru-RU] Updated translation to v1.10.7-204 (DenisMasterHerobrine)
1.10.7 (2018-07-24 18:48:30 +0200)
- Extractor JEI Handler is more descriptive (Buuz135)
- Added a parameter to the extractor to define progress increase chance (between 0 and 1). The block that is being consumed can be broken 7 times so a recipe with a progress increase chance of 1 it will run only 7 times. (Buuz135)
- Added Froster outputs to JEI (Buuz135)
- Updated forge (Buuz135)
- Added changelog generation, curseforge distribution and license formatting (Buuz135)
industrialforegoing-1.12.2-1.11.5-215
on Jun 17, 2023Industrial Foregoing
1.11.5 (2018-10-16 15:04:23 +0200)
- Increased version (Buuz135)
- The enchantment applicator now accepts hoes, closes #437 (Buuz135)
- Added Pitiful Fuel Generator, an early game fuel generator (Buuz135)
- Made sure that the Petrified Fuel Generator doesnt use fluid stuffs (Buuz135)
- Simplified Tree Fluid Extractor logic (Buuz135)
- Maybe improved mob crusher performance (Buuz135)
- Maybe improved black hole controller performance (Buuz135)
- Updated to mappings stable_39 (Buuz135)
- Removed some unnecesary code (Buuz135)
- Improved Black Hole Unit efficiency (Buuz135)
- Animal Rancher won't try to milk a Moo Fluid cow if its tank is full with a different fluid (zerofall)
- Update contributors.json (Buuz135)
- Added sugarcane to the bioreactor (Buuz135)
- Fixed item repair cost (Managarmr)
1.11.4 (2018-10-02 20:54:28 +0200)
- Fixed server side crash (Buuz135)
1.11.3 (2018-10-02 19:30:10 +0200)
- Updated version and license (Buuz135)
- Enchantment extractor reduces the repair cost when extracting enchantments, closes #422 (Buuz135)
- Buffed hydrator range but it still doesnt hydrate water because forge doesnt accept PRs, closes #424 (Buuz135)
- Enchantment Extractor now accepts enchanted books with 1 enchant and they simply get pushed to the output, closes #426 (Buuz135)
- Enchantment Sorter now process stacks at a time, closes #425 (Buuz135)
- Fixed potion brewer not working when the potions are stacked, closes #427 (Buuz135)
- Fixed conveyor filters JEI dragging not filtering itemstacks , closes #430 (Buuz135)
- Fixed black hole units going over the int limit, closes #431 (Buuz135)
- Removed some debug (Buuz135)
- Filters now work with fluids (Buuz135)
- Added fluid conveyors (Buuz135)
- Update things (Buuz135)
1.11.2 (2018-08-27 23:30:48 +0200)
- Added a config option to change how much power the liquids generators produces, closes #421 (Buuz135)
- Fixed Black Hole Unit stopped working when stacks were less than 64, closes #420 (Buuz135)
- Fixed Ore Sieve not consuming items (Buuz135)
- Fixed being able to extract from the spore recreator input (Buuz135)
1.11.1 (2018-08-18 20:30:42 +0200)
- Added fortune addon (Buuz135)
- Animals now produce more Pink slime in the Mob Slaughter Factory (Buuz135)
- Fixed some description typos (Buuz135)
- Added glowstone to the laser drill (Buuz135)
- Buffed Fermentation Station operations (Buuz135)
- Added a botton the plant sower to disable hoeing, closes #412 (Buuz135)
- Update ko_KR.lang (E. Kim)
- Update ko_KR.lang (E. Kim)
- Update ko_KR.lang (E. Kim)
- Update ko_KR.lang (E. Kim)
- Update ko_KR.lang (E. Kim)
- Create ko_KR.lang (E. Kim)
1.11.0 (2018-08-11 21:04:34 +0200)
- Fixed some random casting code that did nothing in the sludge refiner, closes #405 (Buuz135)
- Fixed labels sometimes crashing, closes #404 (Buuz135)
- Added a few uses for the pink slime ingot, more incoming soon (Buuz135)
- Added a recipe for the pink slime ingot using the Fluid Sieve (Buuz135)
- Added better localizations for some stuff (Buuz135)
- Added pink slime ingot (Buuz135)
- Updated translation (Ore Meat and etc...) (DenisMasterHerobrine)
- Added a better description for the Fermentation Station (Buuz135)
- Added Washing Factory, Fermentation Station and Fluid Sieving Machine, a new ore processing system based on meat. (Buuz135)
- [ru-RU] Updated translation to v1.10.7-204 (DenisMasterHerobrine)
1.10.7 (2018-07-24 18:48:30 +0200)
- Extractor JEI Handler is more descriptive (Buuz135)
- Added a parameter to the extractor to define progress increase chance (between 0 and 1). The block that is being consumed can be broken 7 times so a recipe with a progress increase chance of 1 it will run only 7 times. (Buuz135)
- Added Froster outputs to JEI (Buuz135)
- Updated forge (Buuz135)
- Added changelog generation, curseforge distribution and license formatting (Buuz135)
industrialforegoing-1.12.2-1.11.4-214
on Jun 17, 2023Industrial Foregoing
1.11.4 (2018-10-02 20:54:28 +0200)
- Fixed server side crash (Buuz135)
1.11.3 (2018-10-02 19:30:10 +0200)
- Updated version and license (Buuz135)
- Enchantment extractor reduces the repair cost when extracting enchantments, closes #422 (Buuz135)
- Buffed hydrator range but it still doesnt hydrate water because forge doesnt accept PRs, closes #424 (Buuz135)
- Enchantment Extractor now accepts enchanted books with 1 enchant and they simply get pushed to the output, closes #426 (Buuz135)
- Enchantment Sorter now process stacks at a time, closes #425 (Buuz135)
- Fixed potion brewer not working when the potions are stacked, closes #427 (Buuz135)
- Fixed conveyor filters JEI dragging not filtering itemstacks , closes #430 (Buuz135)
- Fixed black hole units going over the int limit, closes #431 (Buuz135)
- Removed some debug (Buuz135)
- Filters now work with fluids (Buuz135)
- Added fluid conveyors (Buuz135)
- Update things (Buuz135)
1.11.2 (2018-08-27 23:30:48 +0200)
- Added a config option to change how much power the liquids generators produces, closes #421 (Buuz135)
- Fixed Black Hole Unit stopped working when stacks were less than 64, closes #420 (Buuz135)
- Fixed Ore Sieve not consuming items (Buuz135)
- Fixed being able to extract from the spore recreator input (Buuz135)
1.11.1 (2018-08-18 20:30:42 +0200)
- Added fortune addon (Buuz135)
- Animals now produce more Pink slime in the Mob Slaughter Factory (Buuz135)
- Fixed some description typos (Buuz135)
- Added glowstone to the laser drill (Buuz135)
- Buffed Fermentation Station operations (Buuz135)
- Added a botton the plant sower to disable hoeing, closes #412 (Buuz135)
- Update ko_KR.lang (E. Kim)
- Update ko_KR.lang (E. Kim)
- Update ko_KR.lang (E. Kim)
- Update ko_KR.lang (E. Kim)
- Update ko_KR.lang (E. Kim)
- Create ko_KR.lang (E. Kim)
1.11.0 (2018-08-11 21:04:34 +0200)
- Fixed some random casting code that did nothing in the sludge refiner, closes #405 (Buuz135)
- Fixed labels sometimes crashing, closes #404 (Buuz135)
- Added a few uses for the pink slime ingot, more incoming soon (Buuz135)
- Added a recipe for the pink slime ingot using the Fluid Sieve (Buuz135)
- Added better localizations for some stuff (Buuz135)
- Added pink slime ingot (Buuz135)
- Updated translation (Ore Meat and etc...) (DenisMasterHerobrine)
- Added a better description for the Fermentation Station (Buuz135)
- Added Washing Factory, Fermentation Station and Fluid Sieving Machine, a new ore processing system based on meat. (Buuz135)
- [ru-RU] Updated translation to v1.10.7-204 (DenisMasterHerobrine)
1.10.7 (2018-07-24 18:48:30 +0200)
- Extractor JEI Handler is more descriptive (Buuz135)
- Added a parameter to the extractor to define progress increase chance (between 0 and 1). The block that is being consumed can be broken 7 times so a recipe with a progress increase chance of 1 it will run only 7 times. (Buuz135)
- Added Froster outputs to JEI (Buuz135)
- Updated forge (Buuz135)
- Added changelog generation, curseforge distribution and license formatting (Buuz135)
industrialforegoing-1.12.2-1.11.3-213
on Jun 17, 2023Industrial Foregoing
1.11.3 (2018-10-02 19:30:10 +0200)
- Updated version and license (Buuz135)
- Enchantment extractor reduces the repair cost when extracting enchantments, closes #422 (Buuz135)
- Buffed hydrator range but it still doesnt hydrate water because forge doesnt accept PRs, closes #424 (Buuz135)
- Enchantment Extractor now accepts enchanted books with 1 enchant and they simply get pushed to the output, closes #426 (Buuz135)
- Enchantment Sorter now process stacks at a time, closes #425 (Buuz135)
- Fixed potion brewer not working when the potions are stacked, closes #427 (Buuz135)
- Fixed conveyor filters JEI dragging not filtering itemstacks , closes #430 (Buuz135)
- Fixed black hole units going over the int limit, closes #431 (Buuz135)
- Removed some debug (Buuz135)
- Filters now work with fluids (Buuz135)
- Added fluid conveyors (Buuz135)
- Update things (Buuz135)
1.11.2 (2018-08-27 23:30:48 +0200)
- Added a config option to change how much power the liquids generators produces, closes #421 (Buuz135)
- Fixed Black Hole Unit stopped working when stacks were less than 64, closes #420 (Buuz135)
- Fixed Ore Sieve not consuming items (Buuz135)
- Fixed being able to extract from the spore recreator input (Buuz135)
1.11.1 (2018-08-18 20:30:42 +0200)
- Added fortune addon (Buuz135)
- Animals now produce more Pink slime in the Mob Slaughter Factory (Buuz135)
- Fixed some description typos (Buuz135)
- Added glowstone to the laser drill (Buuz135)
- Buffed Fermentation Station operations (Buuz135)
- Added a botton the plant sower to disable hoeing, closes #412 (Buuz135)
- Update ko_KR.lang (E. Kim)
- Update ko_KR.lang (E. Kim)
- Update ko_KR.lang (E. Kim)
- Update ko_KR.lang (E. Kim)
- Update ko_KR.lang (E. Kim)
- Create ko_KR.lang (E. Kim)
1.11.0 (2018-08-11 21:04:34 +0200)
- Fixed some random casting code that did nothing in the sludge refiner, closes #405 (Buuz135)
- Fixed labels sometimes crashing, closes #404 (Buuz135)
- Added a few uses for the pink slime ingot, more incoming soon (Buuz135)
- Added a recipe for the pink slime ingot using the Fluid Sieve (Buuz135)
- Added better localizations for some stuff (Buuz135)
- Added pink slime ingot (Buuz135)
- Updated translation (Ore Meat and etc...) (DenisMasterHerobrine)
- Added a better description for the Fermentation Station (Buuz135)
- Added Washing Factory, Fermentation Station and Fluid Sieving Machine, a new ore processing system based on meat. (Buuz135)
- [ru-RU] Updated translation to v1.10.7-204 (DenisMasterHerobrine)
1.10.7 (2018-07-24 18:48:30 +0200)
- Extractor JEI Handler is more descriptive (Buuz135)
- Added a parameter to the extractor to define progress increase chance (between 0 and 1). The block that is being consumed can be broken 7 times so a recipe with a progress increase chance of 1 it will run only 7 times. (Buuz135)
- Added Froster outputs to JEI (Buuz135)
- Updated forge (Buuz135)
- Added changelog generation, curseforge distribution and license formatting (Buuz135)
industrialforegoing-1.12.2-1.11.2-212
on Jun 17, 2023Industrial Foregoing
1.11.2 (2018-08-27 23:30:48 +0200)
- Added a config option to change how much power the liquids generators produces, closes #421 (Buuz135)
- Fixed Black Hole Unit stopped working when stacks were less than 64, closes #420 (Buuz135)
- Fixed Ore Sieve not consuming items (Buuz135)
- Fixed being able to extract from the spore recreator input (Buuz135)
1.11.1 (2018-08-18 20:30:42 +0200)
- Added fortune addon (Buuz135)
- Animals now produce more Pink slime in the Mob Slaughter Factory (Buuz135)
- Fixed some description typos (Buuz135)
- Added glowstone to the laser drill (Buuz135)
- Buffed Fermentation Station operations (Buuz135)
- Added a botton the plant sower to disable hoeing, closes #412 (Buuz135)
- Update ko_KR.lang (E. Kim)
- Update ko_KR.lang (E. Kim)
- Update ko_KR.lang (E. Kim)
- Update ko_KR.lang (E. Kim)
- Update ko_KR.lang (E. Kim)
- Create ko_KR.lang (E. Kim)
1.11.0 (2018-08-11 21:04:34 +0200)
- Fixed some random casting code that did nothing in the sludge refiner, closes #405 (Buuz135)
- Fixed labels sometimes crashing, closes #404 (Buuz135)
- Added a few uses for the pink slime ingot, more incoming soon (Buuz135)
- Added a recipe for the pink slime ingot using the Fluid Sieve (Buuz135)
- Added better localizations for some stuff (Buuz135)
- Added pink slime ingot (Buuz135)
- Updated translation (Ore Meat and etc...) (DenisMasterHerobrine)
- Added a better description for the Fermentation Station (Buuz135)
- Added Washing Factory, Fermentation Station and Fluid Sieving Machine, a new ore processing system based on meat. (Buuz135)
- [ru-RU] Updated translation to v1.10.7-204 (DenisMasterHerobrine)
1.10.7 (2018-07-24 18:48:30 +0200)
- Extractor JEI Handler is more descriptive (Buuz135)
- Added a parameter to the extractor to define progress increase chance (between 0 and 1). The block that is being consumed can be broken 7 times so a recipe with a progress increase chance of 1 it will run only 7 times. (Buuz135)
- Added Froster outputs to JEI (Buuz135)
- Updated forge (Buuz135)
- Added changelog generation, curseforge distribution and license formatting (Buuz135)
industrialforegoing-1.12.2-1.11.1-206
on Jun 17, 2023Industrial Foregoing
1.11.1 (2018-08-18 20:30:42 +0200)
- Added fortune addon (Buuz135)
- Animals now produce more Pink slime in the Mob Slaughter Factory (Buuz135)
- Fixed some description typos (Buuz135)
- Added glowstone to the laser drill (Buuz135)
- Buffed Fermentation Station operations (Buuz135)
- Added a botton the plant sower to disable hoeing, closes #412 (Buuz135)
- Update ko_KR.lang (E. Kim)
- Update ko_KR.lang (E. Kim)
- Update ko_KR.lang (E. Kim)
- Update ko_KR.lang (E. Kim)
- Update ko_KR.lang (E. Kim)
- Create ko_KR.lang (E. Kim)
1.11.0 (2018-08-11 21:04:34 +0200)
- Fixed some random casting code that did nothing in the sludge refiner, closes #405 (Buuz135)
- Fixed labels sometimes crashing, closes #404 (Buuz135)
- Added a few uses for the pink slime ingot, more incoming soon (Buuz135)
- Added a recipe for the pink slime ingot using the Fluid Sieve (Buuz135)
- Added better localizations for some stuff (Buuz135)
- Added pink slime ingot (Buuz135)
- Updated translation (Ore Meat and etc...) (DenisMasterHerobrine)
- Added a better description for the Fermentation Station (Buuz135)
- Added Washing Factory, Fermentation Station and Fluid Sieving Machine, a new ore processing system based on meat. (Buuz135)
- [ru-RU] Updated translation to v1.10.7-204 (DenisMasterHerobrine)
1.10.7 (2018-07-24 18:48:30 +0200)
- Extractor JEI Handler is more descriptive (Buuz135)
- Added a parameter to the extractor to define progress increase chance (between 0 and 1). The block that is being consumed can be broken 7 times so a recipe with a progress increase chance of 1 it will run only 7 times. (Buuz135)
- Added Froster outputs to JEI (Buuz135)
- Updated forge (Buuz135)
- Added changelog generation, curseforge distribution and license formatting (Buuz135)
industrialforegoing-1.12.2-1.11.0-205
on Jun 17, 2023Industrial Foregoing
1.11.0 (2018-08-11 21:04:34 +0200)
- Fixed some random casting code that did nothing in the sludge refiner, closes #405 (Buuz135)
- Fixed labels sometimes crashing, closes #404 (Buuz135)
- Added a few uses for the pink slime ingot, more incoming soon (Buuz135)
- Added a recipe for the pink slime ingot using the Fluid Sieve (Buuz135)
- Added better localizations for some stuff (Buuz135)
- Added pink slime ingot (Buuz135)
- Updated translation (Ore Meat and etc...) (DenisMasterHerobrine)
- Added a better description for the Fermentation Station (Buuz135)
- Added Washing Factory, Fermentation Station and Fluid Sieving Machine, a new ore processing system based on meat. (Buuz135)
- [ru-RU] Updated translation to v1.10.7-204 (DenisMasterHerobrine)
1.10.7 (2018-07-24 18:48:30 +0200)
- Extractor JEI Handler is more descriptive (Buuz135)
- Added a parameter to the extractor to define progress increase chance (between 0 and 1). The block that is being consumed can be broken 7 times so a recipe with a progress increase chance of 1 it will run only 7 times. (Buuz135)
- Added Froster outputs to JEI (Buuz135)
- Updated forge (Buuz135)
- Added changelog generation, curseforge distribution and license formatting (Buuz135)
industrialforegoing-1.12.2-1.10.7-204
on Jun 17, 2023Industrial Foregoing
- Extractor JEI Handler is more descriptive (Buuz135)
- Added a parameter to the extractor to define progress increase chance (between 0 and 1). The block that is being consumed can be broken 7 times so a recipe with a progress increase chance of 1 it will run only 7 times. (Buuz135)
- Added Froster outputs to JEI (Buuz135)
industrialforegoing-1.12.2-1.10.6-192
on Jun 17, 2023- Improved a bunch of code
- Removed dead entities when checking for entity limit in the Mob Duplicator
- Added Froster
industrialforegoing-1.12.2-1.10.5-189
on Jun 17, 2023- Fixed an edge case where insertion/dropping conveyor upgrades weren't decreasing itemstacks
- Added a safety check for the MIT to not capture dead things
industrialforegoing-1.12.2-1.10.4-187
on Jun 17, 2023- Added black hole labels
- Tree Fluid Extractor should work with all the logs rotations
- Fall distance resets when bouncing the conveyors
industrialforegoing-1.12.2-1.10.3-181
on Jun 17, 2023- Water Condensator now produces water if it has 2 water sources or more
- Artificial dye is disabled if the dye mixer disabled
- Fixed light blue conveyors not having a recipe
- Mob Slaughter Factory only generates meat/pink slime if it damages entites
- Fixed Item Splitter checking the opposite side of the output configuration
- Different logs produce different amounts of Latex in the Tree Fluid Extractor and can be modified using Crafttweaker (Any fluid can be added)
industrialforegoing-1.12.2-1.10.2-178
on Jun 17, 2023- Fluid interaction has potion effects now
- You can no longer crush stone to cobblestone in the StoneWork Factory
- Fixed Dye Mixer not accepting white lenses
- Lenses can now be recolored
- The meat feeder can now be used as a bauble
industrialforegoing-1.12.2-1.10.1-176
on Jun 17, 2023- If the black hole controller is lock the black hole units won't loose the filter
- Insertion and extraction conveyor upgrades can now extract from entites
- Right clicking conveyors with plastic will prevent items from being picked up
- Changed how the book entries are displayed when hovered
- Fixed cells only being processed 1 by 1
- Fixed BHU accepting items where they dont supposed to
industrialforegoing-1.12.2-1.10.0-173
on Jun 17, 2023- Added 6 conveyor upgrades that can be added to the conveyor (Extraction, Insertion, Splitting, Bouncing, Dropping and Blinking) (Coded/Buuz135)
- Mob duplicator and Animal Sewer shouldnt waste power anymore (jansamohyl)
- Improved hasAddon checks
- Fixed Enchantment Extractor not splitting enchanted books
- Allowed to use mekanism steel casing in machine recipes (Can be disabled in configs)
- Tree fluid extractor no longer resets progress when the wood is broken
industrialforegoing-1.12.2-1.9.2-170
on Jun 17, 2023- Improved fluid handling
- Improved tank color handling
industrialforegoing-1.12.2-1.9.1-166
on Jun 17, 2023- Black Hole Tank Block now changes color depending of the fluid it contains
- Fixed Missing Recipe error from the conveyor recipes #326
- Fixed server crash with forge versions 14.23.3.2685+ #330
- Black hole unit extract button now respects stack sizes
- Mob Crusher and Mob Slaughter Factory do same amount of damage (Configurable, def: 300) #331
industrialforegoing-1.12.2-1.9.0-163
on Jun 17, 2023- Added Artificial Dye and made the Dye Mixer output them #306 (Coded)
- Changed how working areas work now all the machines start with a 1x1 area but they accept Range Addons with some of them having a limitation of Addon Tier.
- Made the Mob Imprisonment Tool color to the entity contained #322 (Coded)
- Allow IPlantable (Netherwart) blocks to work with the plant interactor #319 (Coded)
- Added conveyor belts
- Dead mobs shouldnt be killed again
- Added better display for the StoneWork Factory in JEI
- Fixed server side crash
industrialforegoing-1.12.2-1.8.11-147
on Jun 17, 2023- Fixed the API removing all the entries that instead of just one thing
- If the BHC slots are locked it will not try to fill empty BHU, and fixed some stack size derps
- Fixed plant interactor giving Mystical agriculture seeds when its not supposed to