Changed
- Updated the Simplified Chinese (
zh_cn
) language files (by Chiloven945 in https://github.com/IMB11/Fog/pull/64)
Fixed
- Fixed the Overworld's default fog colors
- Nighttime fog is now pitch black again by default (in most biomes) in the Overworld
- Fixed M.R.U not being specified as a required dependency on NeoForge
- Fixed compatibility with Architectury API
v15.0.2
(on Minecraft 1.21.4)- Architectury API
v15.0.1
(on Minecraft 1.21.4) has been marked as incompatible
- Architectury API
- ⬆️ Support for 1.21.4 has been added!
- ☀️ Added sunset/sunrise enhancements! Fog will transition between night and day much better than before with vibrant colours and improvements.
- 🌙 Added moon phase modifiers! Fog will darken biome fog at night depending on the moon phase! You can disable this in settings if you do not like it.
- ⚙️ The configuration screen has been fully overhauled into numerous categories, which should make it easier to find various options.
- 🛑 The disabled dimensions list has been converted into a disabled biomes list. Please update your configurations accordingly!
- 🚁 Default fog colours are now extracted from the
DimensionEffects
/DimensionSpecialEffects
data, this should improve compatibility with mods such as The Bumblezone or The Aether. - ☁️ "Cloud whitening" has been disabled by default as it was causing some not very nice looking clouds at night and during sunrise/sunset. You can re-enable it in the configuration screen if you preferred it the way it was before.