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Flying Frisbees

Flying Frisbees

Adds frisbees that can be thrown and played with!

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AboutChangelogVersions

Flying Frisbees 1.1.1+fabric-1.21.10

by jaevy on Nov 3, 2025
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  • fixed an issue with the frisbee_catch_whitelist tag
  • also it's 1.21.10 now yay yippee

Flying Frisbees 1.1.1+fabric-1.21.8

by jaevy on Nov 3, 2025
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  • fixed an issue with the frisbee_catch_whitelist tag

Flying Frisbees 1.1.0, Fabric 1.21.8 - Post-Modfest

by jaevy on Sep 28, 2025
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New frisbees have been added:

  • Blue Fox Frisbee, made by using Sweet/Glow Berries as the 'dye.' Any fox_food will do.
  • Loyal Frisbees will return, not unlike a Loyalty Trident. Crafted by combining a Frisbee and a Heart of The Sea. Cannot be re-dyed. Cannot be dispensed.
  • Capture Frisbees catch entities much more easily. Crafted by combining a Frisbee and a Gold Ingot. Cannot be re-dyed.
  • Lasso Frisbees have both the Loyal and Capture frisbees' features. Crafted with Loyal Frisbee+Gold Ingot or Capture Frisbee+Heart of the Sea. Cannot be re-dyed. Cannot be dispensed.
  • Bomb Frisbees explode, dealing damage to nearby entities, generally destroying themselves 60% of the time. Crafted by combining a Frisbee and TNT. Cannot be re-dyed.

Showcase tweaks have been mostly removed:

  • players and all mob entities can ride frisbees; no longer limited
  • dispensed frisbees can be caught and picked up; no longer limited
  • only players can catch frisbees still (mobs may be allowed to catch frisbees in a later update?)
  • rather than checking if the target is riding something, frisbees instead cannot capture if they already have passengers

Modfest Tweaks 1.0.8

by jaevy on Sep 7, 2025
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  • fix on frisbees missing a texture on /summon
  • fix on getDefaultItemStack sharing instances
  • no more picking up dispensed frisbees !! no more !! (for showcase purposes only)

Modfest Tweaks version 1.0.7

by jaevy on Aug 31, 2025
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in this version, frisbees now cannot have entities ride it if said entity is already riding something

Modfest Tweaks v1.0.6

by jaevy on Aug 31, 2025
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In this version, Frisbees will:

  • catch phantoms without fail, on contact
  • not be able to be caught by any non-player entity

Modfest Tweak Build

by jaevy on Aug 28, 2025
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In this version, Frisbees will only catch Players and LosingMyMarbles Marbles.

Dispensed Frisbees will only check if players are off the ground to catch them. Otherwise, they take damage. No catching check will be made.

Flying Frisbees 1.0.4

by jaevy on Aug 24, 2025
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  • added item descriptions
  • added whitelist and blacklist for entities that frisbees can and cannot capture

Flying Frisbees 1.0.3

by jaevy on Aug 23, 2025
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  • slightly changed frisbee death message text
  • fixed frisbee ride logic so that it is harder to ride/force an entity to ride the frisbee
  • frisbees get added speed after capturing an entity
  • changed the frisbee hit sound effect

Flying Frisbees 1.0.2

by jaevy on Aug 22, 2025
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  • frisbees are now craftable with 4 resin clumps and 1 phantom membrane
  • frisbees can be dyed any of the 16 dye colors, or 'dyed' with bone meal to clear the dye
  • removed an annoying log made when spawning frisbees/using the frisbee item... sorry about that :^)
  • added frisbee damage types and frisbee death messages
  • entities now use the fox hurt sound when hit by a frisbee instead of the trident hit sound

Flying Frisbees 1.0.1+fabric-1.21.8

by jaevy on Aug 20, 2025
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  • tweaked frisbee physics: less speed and less gravity so it's easier to catch and goes further
  • frisbee can be picked up even outside of creative. no more waiting for despawns to pick them up!
  • when retrieving, only checks if the target is sneaking if said target is a player. other entities need only have a frisbee in their head slot
  • made it easier to ride the frisbees... but also harder in other ways (no longer reliant on where the entity is facing, but generally needs the frisbee to be lower on the player's body)
  • frisbee throwers don't have to be in creative mode anymore for entities to catch the frisbees and put it in their inventory
  • hopefully no more frisbee disappearing!
  • frisbees are now properly dispensed from dispensers
  • altered frisbee models to have less z-fighting issues

Flying Frisbees 1.0.0+fabric-1.21.8

by jaevy on Aug 18, 2025
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  • Added Frisbee entity textures
  • Frisbees held in head slot are adjusted to appear as if they are in the player/entity's mouth
  • Frisbee entities will now convert to an item after some time instead of immediately despawning, to make it easier to get the frisbee back

initial build

by jaevy on Aug 16, 2025
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