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FastAnim

FastAnim

Speeds up entity animation calculations!

2.42M
641
Optimization
FastAnim has been archived. FastAnim will not receive any further updates unless the author decides to unarchive the project.
AboutChangelogVersions

How does this benefit performance?

Each time Minecraft wants to draw a frame, ALL entities recalculate the angles of each of their limbs. However, due to a huge oversight by Mojang, MANY of these calculations can easily be sped up, and are sometimes flat-out unnecessary. This mod fixes that by making PI/180 a stored value that isn't calculated multiple times for each entity, using variables instead of repeated calculations, and more. This, when applied to all entities, does indeed speed up performance, whether it be a small bit or a noticeable bit, depending on the surrounding entities and your PC.

This mod is archived.

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Compatibility

Minecraft: Java Edition

1.20–1.20.1
1.19.x

Platforms

Fabric
Quilt

Supported environments

Client only
Singleplayer

Creators

Lunade
Lunade Owner

Details

Licensed MIT
Published 2 years ago
Updated last year

Modrinth is open source.

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NOT AN OFFICIAL MINECRAFT SERVICE. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.