- Added a video memory leak fix for AMD graphics cards
- Added a config GUI to the main menu (click Mods -> select Triangulator -> click Config)
notice: The video memory leak fix is currently incompatible with optifine and fastcraft. with optifine, the game becomes a stutterfest. with fastcraft, setting the render distance above 16 crashes the game.
Fixed the beacon renderer tweak not resetting opengl state correctly.
Added experimental item rendering optimizations for held and dropped items. Preliminary tests show an approximate 4-5x reduction in render times for items, further testing required.
If you find any bugs with this version, please report it ASAP.
- Added a config file for turning of the quad->triangle conversion for weaker systems. The AO and smooth lighting fixes will still apply.
- Fixed an ambient occlusion error with non-full blocks (slabs, farmland, etc.).
Requires FalsePatternLib 0.8.0 or higher!
Fixed an optifine incompatibility introduced in 1.4.1, plus also fixed a rare tessellator crash in vanilla code.
Fixed smooth lighting
before: after: after with AO and textures:
- Fixed a rendering issue when trying to draw too many vertices, causing the game to turn into triangle soup (fixed #12 )
- Added additional ambient occlusion improvements, special thanks to @embeddedt for letting me grab the prebuilt mixins and incoporate them into this mod (fixed #9 )
Initial modrinth release. See the github repo for more info.