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[ETF] Entity Texture Features

[ETF] Entity Texture Features

Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric

22.62M
5,860
Decoration
Utility
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Entity Texture Features [V2.4.1]-[1.18.2]

by Traben on Mar 9, 2022
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2.4.1

Entity Texture Features [V2.4.1]-[1.18.0]

by Traben on Mar 9, 2022
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Entity Texture Features [V2.3.5]

by Traben on Mar 6, 2022
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[V2.3.5]

  • fixed biome matching updating incorrectly for custom textures

Entity Texture Features [V2.3.4]

by Traben on Mar 5, 2022
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[V2.3.4]

  • several optimizations

  • rebranding

Entity Texture Features [V2.3.3]-[1.18.2]

by Traben on Mar 5, 2022
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[V2.3.3]

  • First person hand skin features
  • emissive textures and blinking fixed
  • several code optimizations

Entity Texture Features [V2.3.2]-[1.18.2]

by Traben on Mar 4, 2022
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[V2.3.0]

  • updated to 1.18.2 with improvements in sources from @Natoboram, thank you

  • added limited elytra and trident support

  • added blinking mobs feature

  • added player skin features - more details in description updated soon

  • several optimizations

  • several bug fixes

[V2.3.2]

  • Setting added for custom texture updating frequency to support server mobs better

Entity Texture Features [V2.3.1]-[1.18.2]

by Traben on Mar 4, 2022
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[V2.3.1]

  • updated to 1.18.2 with improvements in sources from @Natoboram, thank you

  • added limited elytra and trident support

  • added blinking mobs feature

  • added player skin features - more details in description updated soon

  • several optimizations

  • several bug fixes

Entity Texture Features [1.16.5-Backport]-[V2.1.4]]

by Traben on Feb 19, 2022
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Back porting of version 2.1.4 from 1.17.1 to 1.16.5

expect possible bugs

will not be updated as frequently

Entity Texture Features [1.17.1-Backport]-[V2.1.4]

by Traben on Feb 19, 2022
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Back porting of version 2.1.4 from 1.18.1 to 1.17.1

expect possible bugs

will not be updated as frequently

Entity Texture Features [V2.1.4]

by Traben on Feb 19, 2022
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  • [V2.1.4]
  • fixed counting bug with random mobs missing a 1.png texture
  • biome names will now check correctly for all biomes, make sure to use "_" instead of spaces

Entity Texture Features [V2.1.3]

by Traben on Feb 2, 2022
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  • bug fixes for variations in properties file styles between pack makers
  • better .properties file reading

Entity Texture Features [V2.1.2]

by Traben on Feb 1, 2022
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Entity Texture Features [V2.1.2]

  • a few bug fixes with mobs changing texture when damaged when they shouldn't

  • and custom name options not liking regex inputs

  • general optimizations

  • set to launch on client only

Entity Texture features [V2.1.1]

by Traben on Jan 30, 2022
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fix for height ranges not working with 1.18 negative y values more general custom emissive suffix support Specifically tested with creeper-plus pack which was the source of bug report

Entity Texture Features

by Traben on Jan 29, 2022
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compatibility message if puzzle mod detected iris shader optimizations for emissive z-figthing will only apply if iris mod is detected

Entity Texture Features [V2.0]

by Traben on Jan 28, 2022
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Optifine format compatability complete for weights, biomes, heights, & names. major rewrite and performance boost - basically negligible after first load. support for Optifine_format Old_format & vanilla directory random mobs

Entity Texture Features [V1.05]

by Traben on Jan 26, 2022
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ghast's, vex's, Bee's, and wolves change textures now like vanilla

no longer need to have multiple textures match for mobs with multiple textures

Entity Texture Features [V1.04]

by Traben on Jan 26, 2022
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