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[EMF] Entity Model Features

[EMF] Entity Model Features

EMF is an, OptiFine format, Custom Entity Model replacement mod available for Fabric and Forge.

21.33M
5,510
Mobs
Utility
AboutGalleryChangelogVersions

0.2.7

by Traben on Apr 22, 2023
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0.2.7

by Traben on Apr 22, 2023
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0.2.7

by Traben on Apr 22, 2023
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0.2.7

by Traben on Apr 22, 2023
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0.2.7

by Traben on Apr 22, 2023
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0.2.7

by Traben on Apr 22, 2023
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  • fixed all remaining base Fresh animations issues, yes ALL of them, (the addons are still broken as are .jpms)
  • fixed several positional issues with models in general, almost every default generated model from blockbench matches exactly in game
  • fixed flickering in pause menu for animations that factor in tick delta
  • fixed texture size issues plaguing wardens and guardians in their blockbench default models
  • added wither and ender dragon support, (ender dragon doesn't support custom animations yet and when they do they will be limited)

0.2.6

by Traben on Apr 21, 2023
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0.2.6

by Traben on Apr 21, 2023
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0.2.6

by Traben on Apr 21, 2023
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0.2.6

by Traben on Apr 21, 2023
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0.2.6

by Traben on Apr 21, 2023
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0.2.6

by Traben on Apr 21, 2023
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  • fixed an issue with the head_yaw constraint fix in 0.2.5
  • ensured floating point value consistency across all animation expression code
  • fixed a IncompatibleClassChangeError crash with EMF when loading forge with unrelated mod dependency issues
  • fixed a model creation crash
  • improved non animated horse and ravager head model positioning, fixed horse saddle positioning, horse chests still broken
  • added translations fr_fr, de_de, & el_gr

0.2.5

by Traben on Apr 10, 2023
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0.2.5

by Traben on Apr 10, 2023
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0.2.5

by Traben on Apr 10, 2023
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0.2.5

by Traben on Apr 10, 2023
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0.2.5

by Traben on Apr 10, 2023
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0.2.5

by Traben on Apr 10, 2023
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0.2.5

  • fixed random models only changing the animations correctly not the models themselves
  • fixed head_yaw not constraining to 360 degrees in some cases (the cause of some weirdness in my animated player model)
  • added code to redirect modded entities for their own jem loading to be implemented in future (this should fix crashes caused by modded mobs like "player_companions:pig" as emf used to think it was a regular pig )
  • fixed mod compatibility flags to prevent users loading EMF alongside OptiFabric or CEM as this is not supported

Entity Model Features 0.2.4

by Traben on Apr 1, 2023
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Entity Model Features 0.2.4

by Traben on Apr 1, 2023
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