3.3.3
- Improve difficulty announcement logic
- Add config for high priority difficulty assignments (to be checked before zones)
3.3.2
- Improve support for visual difficulty
3.4.0
- Add proper support for visual only difficulty, that doesn't really scale entities
3.3.0
Warning: Recommended to reset config file!
- Add config for item modifiers be merged (thanks to Muon)
- Universal matchers for:
biome
,structure
,entity_type
#
prefix matches for tags~
prefix matches for regex- no prefix matches for exact match
3.2.2
- Improve announcement occurrence
3.2.1
- Fix boosted armor bonus attributes not stacking
3.2.0
- Decouple loot level from difficulty level
- Add support for entity specific scaling
- Add support for loot table specific scaling
3.1.0
- Add difficulty announcement titles
- Add power level display onto scaled loot items
- Relocate configs into
config/dungeon_difficulty
3.0.0
- Update to Minecraft 1.21.1
- Add shield scaling
- Zone pattern matching now supports: biome regex, biome tags, structure regex, structure tags
- Add new structure tags:
dungeon_difficulty:level_1
...dungeon_difficulty:level_6
No changelog was specified.
2.0.5
- Fix difficulty modifiers being applied to players #13