- Optimized pipe rendering by eliminating most of CPU and bandwidth bottlenecks. It now performs about 20x better than previous versions (measured on a 1.20.1 test world).
- [1.12.2] Fixed pipes sometimes not following light level.
- [1.7.10] Fixed fluid filtering at passive ends sometimes not working.
- [1.7.10] Fixed crash introduced in 1.2.0 that occurs when item pipe from a large chest loops back onto itself.
- [1.12.2] Fixed fluid icons in fluid filter not rendered since 1.2.0.
- Optimized pipe rendering by eliminating most of CPU and bandwidth bottlenecks. It now performs about 20x better than previous versions (measured on a 1.20.1 test world).
- [1.12.2] Fixed pipes sometimes not following light level.
- [1.7.10] Fixed fluid filtering at passive ends sometimes not working.
- Optimized server-side ticking.
- Made tick-intervals of pipes configurable. Newly placed pipes will process every 20 ticks by default, but can still be set to process every tick if needed.
- Added tooltip to some GUI elements.
- [1.7.10 & 1.12.2] Fixed default recipes for fluid pipe up/down conversion.
- [1.7.10] Fixed incompatibility with the original (non-NH) NEI.
- [1.21.1] Fixed crafter slots not being filled in the correct order.
- [1.20.1] Fixed crash when over-volting machines with EU cables.
- [1.20.1] Fixed crash introduced in 1.2.0 that occurs when pipes are broken by non-players.
- [1.20.1] Added compatibility with older versions of GTM.
- Optimized server-side ticking.
- Made tick-intervals of pipes configurable. Newly placed pipes will process every 20 ticks by default, but can still be set to process every tick if needed.
- Added tooltip to some GUI elements.
- [1.7.10 & 1.12.2] Fixed default recipes for fluid pipe up/down conversion.
- [1.7.10] Fixed incompatibility with the original (non-NH) NEI.
- [1.21.1] Fixed crafter slots not being filled in the correct order.
- More rendering optimizations: reduced vertex processing time by half (measured on 1.20.1).
- [1.12.2] Fixed more incompatibilities with optimization mods.
- [1.7.10] Fixed damage overlay rendering at sharp angle.
[1.12.2] Add compat for Reach Fix mod.
- Fixed text box cursor not blinking.
- Optimized out some vertex format conversions that took about 37% of rendering time (measured on 1.20.1).
- [1.12.2] Fixed GTCE being identified as GTCEu.
- [1.12.2] Fixed incompatibility with some optimization mods.
- [1.12.2] Now compatible with OptiFine shaders.