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Combat Amenities

Combat Amenities

A mod that adds a few small features related to combat, such as a back slot.

26.7k
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Equipment
Game Mechanics
Utility
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Combat Amenities 2.1.4-1.21.1

by Hollowed on Jan 14, 2025
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I fixed the trident texture pack thingy

Combat Amenities 2.1.3-1.21.1

by Hollowed on Jan 13, 2025
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I fixed one bug again :3

Combat Amenities 2.1.2-1.21.1

by Hollowed on Jan 12, 2025
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I fixed one bug

Combat Amenities 2.1.1-1.21.1

by Hollowed on Jan 12, 2025
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  • I backported it :D

  • The texture packable tridens are a bit broken for now

Combat Amenities 2.1.1-1.21.4

by Hollowed on Jan 11, 2025
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  • bug fixes

Combat Amenities 2.1.0-1.21.4

by Hollowed on Jan 2, 2025
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  • Added a belt slot
  • Changed some configs
  • Fixed some bugs

Combat Amenities 2.0.1-1.21.4

by Hollowed on Dec 17, 2024
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  • Fixed some bugs
  • Back slot enchantment particle amount is now configurable

Combat Amenities 2.0.0-1.21.4

by Hollowed on Dec 17, 2024
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Back Slot Changes

  • Back slot animations matching capes - compatible with capes
  • Json-able configuration for any item rendered
  • "keepBackSlotItem" gamerule to keep the back slot item on death
  • Slot is now visible in the creative inventory
  • The keybind now works from inside of your inventory
  • Sound volume fixed
  • HUD position is configurable
  • Particles for enchanted items (Configurable)
  • Walking and landing sounds when having an item in the back slot (Configurable)
  • Added cooldown for the switch keybind

Other

  • Tridents use the item model for the projectile
  • Arrows render the 2D item for the projectile (Configurable - off by defaul)
  • Bows shake and become inaccurate if drawn for too long (Configurable)
  • Ender pearls now charge before thrown with velocity based on charge time, they deal no fall damage (Configurable)
  • Shields only block 75% of damage, however, for 6 ticks after starting to use the shield you can parry, which blocks 100% of damage and reflects projectiles (Configurable)
  • Fire charges are throwable (Configurable)
  • Riptide hiding offhand items is now configurable
  • Tridents returning to their original slot is now configurable
  • Removed durability (Configurable + tag for specific items to ignore the durability removal)
  • Swing through all non-solid blocks like grass (Configurable)

Combat Amenities 1.1.3-1.21

by Hollowed on Oct 26, 2024
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  • version 1.1.3 but specifically for 1.21 instead of 1.21.1

Combat Amenities 1.1.3-1.20.1

by Hollowed on Oct 12, 2024
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  • Fixed multiplayer.... again again

Combat Amenities 1.1.3-1.21.1

by Hollowed on Oct 12, 2024
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  • Fixed multiplayer.... again

Combat Amenities 1.1.2-1.21.1

by Hollowed on Oct 8, 2024
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Combat Amenities 1.1.2-1.20.1

by Hollowed on Oct 8, 2024
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  • Fixed back slot not rendering in multiplayer

Combat Amenities 1.1.1-1.20.1

by Hollowed on Oct 7, 2024
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  • small bug fixes - improved mod compatibility

Combat Amenities 1.1.1-1.21.1

by Hollowed on Oct 7, 2024
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  • small bug fixes

Combat Amenities 1.1.0 - 1.21.1

by Hollowed on Oct 6, 2024
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  • Updated to 1.21.1

  • (It now works on Neoforge with connector instead of Forge)

Combat Amenities 1.0.1 - 1.20.1

by Hollowed on Oct 5, 2024
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  • Fixed the weapon unsheath sound not playing

  • Made tridents spin around the player like normal instead of dropping as an item when there are no slots available to return to

Combat Amenities 1.0.0 - 1.20.1

by Hollowed on Oct 5, 2024
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  • Back Slot - A back slot to show off your items! Use a configurable keybind to swap items quickly. The back slot item will display in your hotbar like the offhand

  • Trident Tweaks - Tridents now return to the slot they were thrown from, if they have no other slots available to return to they will drop as items on the ground, when using riptide it hides offhand items to prevent them from covering the screen

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