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CC:C Bridge

CC:C Bridge

Adds compatibility between CC: Tweaked and Create through more peripherals!

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v1.7.2 NeoForge

by Sammy on Jul 11, 2025
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Changes

  • Ensured advancements, recipes, loot_tables and tags loading in 1.21
  • Updated CC:T MOTDs

Full Changelog: https://github.com/tweaked-programs/cccbridge/compare/v1.7.1-1.21.1...v1.7.2-1.21.1


Metadata

This release has been built and tested with the following mod dependencies:

  • CC: Tweaked v1.116.0
  • Create v6.0.6-98

v1.7.1 NeoForge — [create v6]

by Sammy on Jul 10, 2025
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Changes

This patch introduces Create v6 compatibility.

  • Native config screen now disables itself, whenever the mcqoy mod is available.

Full Changelog: https://github.com/tweaked-programs/cccbridge/compare/v1.7.0-1.20.1...v1.7.1-1.21.1


Metadata

This release has been built and tested with the following mod dependencies:

  • CC: Tweaked v1.116.0
  • Create v6.0.6-98

v1.7.1 Forge — [create v6]

by Sammy on Jul 10, 2025
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Changes

This patch introduces Create v6 compatibility. No new changes or bug fixes have been introduced otherwise.

Full Changelog: https://github.com/tweaked-programs/cccbridge/compare/v1.7.0-1.20.1...v1.7.1-1.20.1


Metadata

This release has been built and tested with the following mod dependencies:

  • CC: Tweaked v1.116.0
  • Create v6.0.6-150

v1.7.0 Fabric — [create v5]

by Sammy on Jun 29, 2025
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See the full changelog at: https://modrinth.com/mod/cccbridge/version/1.7.0

v1.7.0 Forge — [create v5]

by Sammy on Jun 29, 2025
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Hello everyone, it has been about **2 years** since the last release of this mod! …
I am sorry that there was so little to hear from my side. I tried to respond to comments and new issues whenever possible. I had to focus on life for a bit, other projects and needed a break in general. But now I am back and also did not give up on maintaining this mod yet! I am very thankful for the amount of people who are downloading and playing this mod and I always love seeing whenever someone finds it's features as useful as I do.

Next up, I will be updating the mod to Create v6 and also port it to 1.21.1. With that said, support for 1.19.2 has been dropped. After that, I can finally focus on new features again and also update my workflow to an multiloader mod (I actually already started on that, but set my priorities to get the existing codebase running for now).

Again, thank you to everyone playing this mod and especially thank you to everyone who took their time to report issues or even provide fixes for them!

- Sammy

Changes

With the minor release v1.7.0, focus has been put on improving existing features and fixing bugs.

Note: This is the last release for Create v5 and therefore does not yet support Create v6. The next releases will only support Create v6 and only then ports to 1.21.1 will also occur.

Source Block

  • Source Block now acts identically to the term API (with the exception of some functions being ignored like set color or cursor blink)

Target Block

  • It now has more control over its dimensions
  • New function called dump, which returns a table containing a copy of the buffered text
  • Fixed issue where width and height got sent swapped towards sources, resulting in text with unexpected dimensions.

Animatronic

  • Fixed server crash with it on contraptions
  • Changed block state to rotate towards 4 directions rather than 8 on placement
  • Temporarely removed the ability to drive trains like Blaze Burners.
  • Transition type has been added to the API: "rusty", "linear" and "none" (by @Rikaisan in https://github.com/tweaked-programs/cccbridge/pull/101)

RedRouter

Note: While the RedRouter is not marked as deprecated, it still is recommended to check out the Redstone Relay from CC: Tweaked instead.

  • The "redstone" event now actually fires again (by @Rikaisan in https://github.com/tweaked-programs/cccbridge/pull/103)
  • Pixel missalignments in its texture have been fixed and the model slightly simplified (by @TheZoidMaster in https://github.com/tweaked-programs/cccbridge/pull/92)

Misc

  • This mod now can be loaded with NeoForge as well.
  • The front side of the Scroller Pane now is using the correct texture in the locked state
  • Advancements now are being correctly loaded again
  • Added polish localization (by @Aspenhart in https://github.com/tweaked-programs/cccbridge/pull/97)

Configuration

  • The light flickering option is no longer being ignored
  • A TOML parser is now being used
  • Config screen has been slightly simplified
  • The config screen now also is accessable within forge

New Contributors

  • @TheZoidMaster made their first contribution in https://github.com/tweaked-programs/cccbridge/pull/92
  • @pernydev made their first contribution in https://github.com/tweaked-programs/cccbridge/pull/96
  • @Aspenhart made their first contribution in https://github.com/tweaked-programs/cccbridge/pull/97
  • @Rikaisan made their first contribution in https://github.com/tweaked-programs/cccbridge/pull/103

Full Changelog: https://github.com/tweaked-programs/cccbridge/compare/v1.6.3-1.20.1...v1.7.0-1.20.1


Metadata

This release has been built and tested with the following mod dependencies:

  • CC: Tweaked v1.114.4
  • Create v0.5.1.h-48 & Create Fabric v0.5.1-j-build.1631
  • Mod Menu v7.2.1

v1.6.3 Forge

by Sammy on Nov 13, 2023
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Forge port after later ™️

  • Applied base code from Fabric (see changelog of 1.6.X from fabric)
  • Fixed missing translations for paintings
  • Fixed typos in German translation
  • Updated CC:T to 1.108.4
  • Updated Create to 0.5.1.d-9

Note: CC:C Config screen is not accessible. It can still be changed via the properties file however.

v1.6.2b Fabric

by Sammy on Sep 8, 2023
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Fixed access issues within other ValueBehavious from Create.

v1.6.2a Fabric

by Sammy on Aug 13, 2023
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Fixed crash on server side

v1.6.2 Fabric

by Sammy on Aug 12, 2023
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Small bug fixes. Again.

  • Some Optimizations (Mainly a revist of the used Mixins)
  • "scroller_changed" event gets fired whenever it should (where was a bug that made it sometimes not fire)
  • RedRouter now also updates the blocks around itself aswell for redstone that is further away (e.g. connected via a block inbetween it and the redstone for example)
  • Adjusted the MOTDs for CC.

v1.6.1 Fabric

by Sammy on Aug 6, 2023
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Small bug fixes.

  • RedRouter Blocks can't conduct outside redstone signals anymore & now will emit strong redstone signals when one side is powered.
  • Scroller Panes now can be used in Adventure mode as well.
    • They also won't push a "scroller_changed" event anymore, when a Computer changes the value.
  • Create dependency's version got updated

v1.6.0 Fabric

by Sammy on Jul 24, 2023
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  • Animatronics now can drive trains!
  • Items now have expandable descriptions (including peripheral version)
  • Added Creative Tab for CC:C Bridge Peripherals
  • Fixed Iris rendering bug
  • RedRouter faces now glow like Computer screens
  • Added config screen (accessable via ModMenu, which is optional)
  • Animatronic now has a relative body rotation, based on face property of block
  • Removed advancements because they are fucking cursed
  • Tweaked some textures and models
  • Huge Code refactoring

v1.5.1 Forge

by Sammy on Jul 8, 2023
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v.1.5.1 Fabric

by Sammy on Jul 8, 2023
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v1.5.1 Forge

by Sammy on Jul 8, 2023
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v1.5.1 Fabric

by Sammy on Jul 8, 2023
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Haha day one patch go brrr

  • Fabric servers wont crash anymore.
  • Added limit for setLimit function for the Scroller peripheral (It will automatically adjust it inbetween the bounds from 1 to 200)

v1.5.0 Fabric

by Sammy on Jul 8, 2023
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v1.5.0 Forge

by Sammy on Jul 8, 2023
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v1.5.0 Fabric

by Sammy on Jul 8, 2023
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v1.5.0 Forge

by Sammy on Jul 8, 2023
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Create v0.5.1 & Animatronic Block

  • Now works with create again lol
  • Added Animatronic Block: Animate a nice puppet easily, great for buildings!
  • Scroller API updated to v2.0, wiki will be updated later too
  • Source- & Target Block uses a new translation layer for the charsets, making them work seamlessly together
  • Removed TrainPeripheral (as Create solves this now)
  • RedRouter faces now is glowing in the dark, just like the Animatronics Face
  • Redrouter faces are always random on placement, instead of using the world's seed
  • Forge now notifies the player in the modmenu, if there is a new update
  • Updated recipes
  • Updated textures
  • Optimized block models

You may also notice some smaller changes like a new name pattern for the .jar files or that the mod version now contains the modloader too in the modmenu.

v1.4.1 fabric

by Sammy on Mar 1, 2023
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