"yeet NBTCrafting" #53 fixes #49 also it was way overkill for the things I was doing.
This release does NOT work with ae2 Version than 8.3.0-alpha.1 and later fix #48 can not start crafting processes in wireless crafting terminal
fix #48 can not start crafting processes in wireless crafting terminal
This Version now works with ae2 8.3.0-alpha.1 It does NOT work with ae2 8.2.0-alpha.3 or lower (use 1.0.8-release for this)
updated zh_cn translations This release (and every earlier Version) will NOT work with ae2 Versions greater than 8.2.0-alpha.3
fix a bug where a mixin would fail to apply outside of dev environments
- wireless crafting terminal now allow to restock items #38 (toggle using a hotkey)
- magnet card can now be toggled using a hotkey
- new ru_ru translations (thanks to @Domaman202)
give buttons proper icons fix a bug where it would dupe projectiles when picking them up to me. this comes now with the disadvantage that e.g. tridents will be picked up in the me (which is probably better than putting it in the me but not removing it from the ground)
fix a bug where returning from a sub screen would always open a wireless crafting terminal, even on other terminals
fix #36 crash on server
fix #33 Wireless Crafting Terminals and Wireless Pattern Terminals will now display the button to switch between crafting and processing view #35 update Chinese translations add tool tip to show which Terminals are installed in Wireless Universal Terminals
fix #32 mixin will now not fail
Use @ Inject instead @ Overwrite mixin when inserting a picked up item into the terminal Feature #31 add hotkeys for opening the different terminals
Feature #22 allow magnet Card to pickup items in the players inventory or the me system
Feature #28 (fixes #23) recipes will now be added to the recipe book