What's Changed
- fix ArrayOutOfBounds in F3 debug text handler by @Alexdoru in https://github.com/GTNewHorizons/Angelica/pull/736
- Null check by @mitchej123 in https://github.com/GTNewHorizons/Angelica/pull/737
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta19...1.0.0-beta20
What's Changed
- Handle more incompatible mods by @mitchej123 in https://github.com/GTNewHorizons/Angelica/pull/735
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta18...1.0.0-beta19
What's Changed
- fix wrong mixin remap values by @kurrycat2004 in https://github.com/GTNewHorizons/Angelica/pull/726
- Zoom by @Alexdoru in https://github.com/GTNewHorizons/Angelica/pull/724
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta17...1.0.0-beta18
What's Changed
- Better ANTLR error handling for GLSL transformations by @Cleptomania in https://github.com/GTNewHorizons/Angelica/pull/715
- New Compat System for ASM Transformations + Immersive Engineering patches by @Cleptomania in https://github.com/GTNewHorizons/Angelica/pull/719
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta16...1.0.0-beta17
What's Changed
- Fix inverted config by @ah-OOG-ah in https://github.com/GTNewHorizons/Angelica/pull/710
- Cursor based positioning for shader setting tooltips by @Cleptomania in https://github.com/GTNewHorizons/Angelica/pull/711
- Fix entity render by @kurrycat2004 in https://github.com/GTNewHorizons/Angelica/pull/707
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta15...1.0.0-beta16
What's Changed
- "Fix" world time.... by @mitchej123 in https://github.com/GTNewHorizons/Angelica/pull/693
- Add realtime dynamic lights mode with no delay by @Caedis in https://github.com/GTNewHorizons/Angelica/pull/694
- Add a config to the total world time patch by @ah-OOG-ah in https://github.com/GTNewHorizons/Angelica/pull/701
- implement Iris ShadowRenderer by @kurrycat2004 in https://github.com/GTNewHorizons/Angelica/pull/702
- Add ASM for handling field level tessellator usage, and also Stacks on Stacks compatibility by @Cleptomania in https://github.com/GTNewHorizons/Angelica/pull/703
- Show tooltiops for shader options by @TotallyNotOndre in https://github.com/GTNewHorizons/Angelica/pull/705
New Contributors
- @TotallyNotOndre made their first contribution in https://github.com/GTNewHorizons/Angelica/pull/705
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta14...1.0.0-beta15
What's Changed
- Handle auto enablement of texture LOD extension for GLSL 120 by @Cleptomania in https://github.com/GTNewHorizons/Angelica/pull/684
- Add an IS_ANGELICA and ANGELICA_VERSION define for shaders by @Cleptomania in https://github.com/GTNewHorizons/Angelica/pull/686
- Forcibly disable separateAo by @Cleptomania in https://github.com/GTNewHorizons/Angelica/pull/687
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta13...1.0.0-beta14
What's Changed
- Properly set frame start time for Iris by @Cleptomania in https://github.com/GTNewHorizons/Angelica/pull/682
- implement Iris HandRenderer by @kurrycat2004 in https://github.com/GTNewHorizons/Angelica/pull/681
- Add reserved keywords and replace GLSLPreParser with regex by @Cleptomania in https://github.com/GTNewHorizons/Angelica/pull/683
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta12...1.0.0-beta13
What's Changed
- add correct pipeline phase on block destroy animation by @kurrycat2004 in https://github.com/GTNewHorizons/Angelica/pull/678
- fix vanilla destroy block animation like 1.12 by @kurrycat2004 in https://github.com/GTNewHorizons/Angelica/pull/679
- Conversion to glsl-transformation-lib by @Cleptomania in https://github.com/GTNewHorizons/Angelica/pull/680
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta11...1.0.0-beta12
What's Changed
- Replace BlockError mixin with event handler by @RecursivePineapple in https://github.com/GTNewHorizons/Angelica/pull/671
- fix entities being rendered completely black by @kurrycat2004 in https://github.com/GTNewHorizons/Angelica/pull/676
- fix in-world text rendering + GL immediate mode rendering by @kurrycat2004 in https://github.com/GTNewHorizons/Angelica/pull/677
New Contributors
- @RecursivePineapple made their first contribution in https://github.com/GTNewHorizons/Angelica/pull/671
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta10...1.0.0-beta11
What's Changed
- fix horizon rendering before camera transform by @kurrycat2004 in https://github.com/GTNewHorizons/Angelica/pull/669
New Contributors
- @kurrycat2004 made their first contribution in https://github.com/GTNewHorizons/Angelica/pull/669
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta9...1.0.0-beta10
What's Changed
- minimal tooltip fixes by @chochem in https://github.com/GTNewHorizons/Angelica/pull/667
- Handle logging of ISBRH exceptions and multiple exception types by @Cleptomania in https://github.com/GTNewHorizons/Angelica/pull/668
New Contributors
- @chochem made their first contribution in https://github.com/GTNewHorizons/Angelica/pull/667
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta8...1.0.0-beta9
What's Changed
- use GTNHLib ASMUtil to dump the class files by @Alexdoru in https://github.com/GTNewHorizons/Angelica/pull/644
- fix strikethrough line being off by one by @Alexdoru in https://github.com/GTNewHorizons/Angelica/pull/647
- Deal with obfuscation properly by @Alexdoru in https://github.com/GTNewHorizons/Angelica/pull/645
- fix obfuscation error from last commit by @Alexdoru in https://github.com/GTNewHorizons/Angelica/pull/648
- Revert back to old behavior by @mitchej123 in https://github.com/GTNewHorizons/Angelica/pull/649
- Add an error block, and render it in case of NPE in ISBRH by @Cleptomania in https://github.com/GTNewHorizons/Angelica/pull/658
- Remove compat with original release of BG2 by @Caedis in https://github.com/GTNewHorizons/Angelica/pull/652
- Replace chunk tracker by @embeddedt in https://github.com/GTNewHorizons/Angelica/pull/661
- Dynamically modify the render distance for dropped items entities to preserve performance by @Alexdoru in https://github.com/GTNewHorizons/Angelica/pull/653
- Handle FMLRenderAccessLibrary obfuscation properly by @Cleptomania in https://github.com/GTNewHorizons/Angelica/pull/663
New Contributors
- @Alexdoru made their first contribution in https://github.com/GTNewHorizons/Angelica/pull/644
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta7...1.0.0-beta8
What's Changed
- replace MixinBlockLiquid with non-mixin implementation by @Glease in https://github.com/GTNewHorizons/Angelica/pull/642
New Contributors
- @Glease made their first contribution in https://github.com/GTNewHorizons/Angelica/pull/642
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta6...1.0.0-beta7
What's Changed
- Update README.MD - add more links for compatibility by @PlayfulPiano in https://github.com/GTNewHorizons/Angelica/pull/626
- Fancy Dynamic Lights is now default by @Caedis in https://github.com/GTNewHorizons/Angelica/pull/629
New Contributors
- @PlayfulPiano made their first contribution in https://github.com/GTNewHorizons/Angelica/pull/626
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta5...1.0.0-beta6
What's Changed
- Update README.MD by @czerwonogrodzki in https://github.com/GTNewHorizons/Angelica/pull/589
- Make shaders work with modded leaves by @unicornbloods in https://github.com/GTNewHorizons/Angelica/pull/594
- Update ru_RU.lang by @cutiegin in https://github.com/GTNewHorizons/Angelica/pull/593
- [Dynamic Lights] Add Baubles Support by @Caedis in https://github.com/GTNewHorizons/Angelica/pull/595
- Update zh_CN.lang by @NealDeal34 in https://github.com/GTNewHorizons/Angelica/pull/565
- Remove model loading from Angelica by @ah-OOG-ah in https://github.com/GTNewHorizons/Angelica/pull/610
- Add GLSM to transformer exclusions by @mitchej123 in https://github.com/GTNewHorizons/Angelica/pull/612
- Archaicfix branding fix by @mist475 in https://github.com/GTNewHorizons/Angelica/pull/621
- Fix culling state leaking and giving graphical issues by @Safixoo in https://github.com/GTNewHorizons/Angelica/pull/614
New Contributors
- @czerwonogrodzki made their first contribution in https://github.com/GTNewHorizons/Angelica/pull/589
- @NealDeal34 made their first contribution in https://github.com/GTNewHorizons/Angelica/pull/565
- @Safixoo made their first contribution in https://github.com/GTNewHorizons/Angelica/pull/614
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta4...1.0.0-beta5
What's Changed
- Update pl_PL.lang by @Radk6 in https://github.com/GTNewHorizons/Angelica/pull/564
- Options for forced Sodium Lighting and smooth lighting optimizations by @Cleptomania in https://github.com/GTNewHorizons/Angelica/pull/575
- Fix sodium smooth dynamic lights by @Caedis in https://github.com/GTNewHorizons/Angelica/pull/577
- More AO Fixes by @Cleptomania in https://github.com/GTNewHorizons/Angelica/pull/578
- Moves CapturingTesselator, JSON Models, and misc utility classes to GTNHlib by @mitchej123 in https://github.com/GTNewHorizons/Angelica/pull/587
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta2...1.0.0-beta4
What's Changed
- Create ru_RU.lang by @cutiegin in https://github.com/GTNewHorizons/Angelica/pull/552
- Also disable Better FPS by @mitchej123 in https://github.com/GTNewHorizons/Angelica/pull/558
- Fix Thaumcraft foci rendering by @Caedis in https://github.com/GTNewHorizons/Angelica/pull/559
- Fix Thaumic Horizons Lens Selector by @Caedis in https://github.com/GTNewHorizons/Angelica/pull/561
- Create pl_PL.lang + minor README improvements by @Radk6 in https://github.com/GTNewHorizons/Angelica/pull/560
- HUD Caching Early Return by @Caedis in https://github.com/GTNewHorizons/Angelica/pull/562
- Merge beta JSON loading API by @ah-OOG-ah in https://github.com/GTNewHorizons/Angelica/pull/567
- Support for glColorMaterial and glLightModel in GLSM by @Cleptomania in https://github.com/GTNewHorizons/Angelica/pull/556
- More GLSM Lighting and Material work by @Cleptomania in https://github.com/GTNewHorizons/Angelica/pull/569
New Contributors
- @cutiegin made their first contribution in https://github.com/GTNewHorizons/Angelica/pull/552
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta1...1.0.0-beta2
What's Changed
- Beta by @mitchej123 in https://github.com/GTNewHorizons/Angelica/pull/461
- Beta Release - Shaders sneak preview (Don't submit issues yet) by @mitchej123 in https://github.com/GTNewHorizons/Angelica/pull/557
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-alpha53...1.0.0-beta1
What's Changed
- Fixed crash with EndlessIDs when joining a multiplayer server by @FalsePattern in https://github.com/GTNewHorizons/Angelica/pull/520
- Fix NPE from MineFactory Reloaded during lag spikes by @JL2210 in https://github.com/GTNewHorizons/Angelica/pull/522
- Update dynamic lights from beta branch by @Caedis in https://github.com/GTNewHorizons/Angelica/pull/534
- Use gtnhlib for coordinate packing/unpacking by @mitchej123 in https://github.com/GTNewHorizons/Angelica/pull/550
- GLSM Lighting by @Cleptomania in https://github.com/GTNewHorizons/Angelica/pull/553
- More GLSM Lighting Fixes by @Cleptomania in https://github.com/GTNewHorizons/Angelica/pull/554
- Add HUDCaching FPS (from PolyPatcher) by @Wyvest in https://github.com/GTNewHorizons/Angelica/pull/555
New Contributors
- @JL2210 made their first contribution in https://github.com/GTNewHorizons/Angelica/pull/522
- @Wyvest made their first contribution in https://github.com/GTNewHorizons/Angelica/pull/555
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-alpha52...1.0.0-alpha53