Vanilla Refresh has been updated to 1.21!
There are also a lot of improvements and changes in this version, like reuseable invisibility potions on armor stands, new soul link settings and improvements, redone creative mode item sets, bug fixes, and more!
Vanilla Refresh has been updated to 1.21!
There are also a lot of improvements and changes in this version, like reuseable invisibility potions on armor stands, new soul link settings and improvements, redone creative mode item sets, bug fixes, and more!
- Made changes to files so that default settings modification is a little easier
- Fixed a bug that somehow returned where belowname display would not work on 1.20-1.20.1
- Fixed a bug that somehow returned where belowname display would not work on 1.20-1.20.1
- Added a player particle animation for leaving/entering the end dimension
- Added a new prot 4 item set (accessible only through commands)
- New pack.png!
- Changed pack.mcmeta text color a bit
- Fixed a bug which prevented servers using Vanilla Refresh on 1.20.2+ from using the sit feature
- Fixed a bug related to debug and damage
- Updated to 1.20.3/1.20.4 (can still be used in 1.20-1.20.2!)
- Lingering Death Drops is now enabled by default
- Soul Link items when retrieved will only fly towards the player for 30 seconds and then stop
- Soul Link items no longer despawn after being dropped
- Added a new Soul Link setting that allows you to configure whether it takes/stores items
- Soul Link time now displays Hours as well
- Improvements to Soul Links:
- You can now configure the percent amount of XP soul links give back
- Soul Links now accurately add up current player levels and stored player levels when the soul link is collected
- Soul Links now drop their stored XP after shattering instead of erasing it
- When enabling Soul Links without keep inventory on, it'll now give a prompt to quickly enable Keep Inventory through a chat button
- Changed the level up animation a bit
- Health belowname display now shows with a ❤ icon (can be changed in settings)
- Health for players is now accurate with the tab and belowname health
- Added an extra page to Vanilla Refresh gamerules menu
- Player health display now shows correctly (not with the weird ID anymore)
- Player head drops is now also invulnerable
- Separated the player head drops from graves into its own feature, Player Head Drops (enabled by default)
- Small changes to Soul Link animation