STK's Tool Trims
Allows all vanilla trim templates to be applied to tools and weapons in the smithing table: bows and crossbows, all Swords, pickaxes, axes, shovels and hoes.
Download instructions
This page hosts both the datapack and the texturepack. Each release containe both the files you need: the datapack is the primary file, and the texturepack is the additional file.
Vanilla versions of the pack are only available for MCÂ 1.21.2 and onward.
The version for MCÂ 1.21.1 requires Variants-CIT on the clientside for the trims to be visible.
Implementation details
Vanilla
Vanilla versions of the datapacks are fully powered by custom smithing recipes, which also change the tool's item_model
component:
- On MCÂ 1.21.3, the item model is changed to "
trimmed_<item_name>/<trim_pattern>_<trim_material>
". - On MCÂ 1.21.4, the item model is changed to "
trimmed_<item_name>/<trim_pattern>
". Material variance is handled within the model itself.
Variants-CIT
The Variants-CIT data-pack (released for MC 1.21.1) does not include any recipe, and does not set any custom data on the tools. It simply adds all trimmable tools to the #trimmable_armor
tag, making them valid ingredients for the vanilla armor-trimming recipe. It is very lightweight, and completely agnostic to the list of possible trim patterns and materials; meaning it is compatible with all supported versions of minecraft, and is expected to remain so for the foreseeable future.
All published texture-packs (including the "vanilla" releases) have support for Variants-CIT, and so can be used with this version of the data-pack.
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