v1.2 - 1.21.5
on Apr 8, 2025v1.2 - 1.21.5
on Apr 8, 2025Changes:
- Random Mob equipment now utilizes loot tables for most items
- Removed random shulker coloring (will be part of the next Nice Mobs update)
- Random Mob Equipment now gets stronger the further a mob spawns away from the center of a world (XZ:0)
- Major performance improvements
This changelog reflects changes compared to the latest Nice Mobs Remastered version
Changes:
- valid mob types are now controlled by valid_for_equipment tag list
- random equipment has now a chance to be enchanted randomly
- random equipment has now random damage applied to it
- Armor has now a small chance to drop (except Diamond/Netherite)
- head, main-/offhand equipment is now applied less often
- player heads which had a fixed player skin in the past have been replaced by dynamic player skins based on players who joined the server (single player worlds of course only fetch the players head)
- mobs with player heads which have a player skin do also show the name of the player
- Bogged can now also show player heads with player skins
Fixes:
- shields and other offhand items being able to get dropped