Changelog
Highlights / Notes
With Render-Masks it is now possible to limit your map render to all kinds of shapes and perfectly control what you want to be visible on the map, and which regions should remain hidden.
Upgrading from 5.10
- Replace the
bluemap.jar
-file with the new one - Delete your
<webroot>/index.html
to make bluemap update the webapp - You will need to update your map configs!
- Find the section with
min-x
,max-x
,min-z
,max-z
,min-y
andmax-y
in your map config file, e.g.:
and add#min-x: -4000 #max-x: 4000 #min-z: -4000 #max-z: 4000 #min-y: 50 max-y: 90
render-mask: [ {
before, and] }
after the section, e.g. like this:
-> here is a video-examplerender-mask: [ { #min-x: -4000 #max-x: 4000 #min-z: -4000 #max-z: 4000 #min-y: 50 max-y: 90 } ]
- Optionally, you can add the new
edge-light-strength: 15
property to your map config as well
- Find the section with
Changelog since 5.10
- Added a list of
render-mask
s to the map-configs, replacing the previousmin-x
,max-z
, etc.., properties (#81) - Added
edge-light-strength
to the map-configs to control the lighting of map-edges ifrender-edges
is enabled - Custom dimensions are now ordered last by default
- Improved structure and comments of the default map-configs
- Added support for minor pack-versions introduced in Minecraft Snapshot 25w31a
- Fixed lily_pad's having no tint color (#727)
- Fixed error if biomes water-color has alpha (#715)
- Updated bluemap-api to 2.7.5
Full Changelog
https://github.com/BlueMap-Minecraft/BlueMap/releases/tag/v5.11
Files
bluemap-5.11-forge.jar(6.06 MiB) Primary
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Release channel
ReleaseVersion number
5.11-forgeLoaders
Forge
Game versions
1.21.6, 1.21.7, 1.21.8Downloads
5Publication date
August 6, 2025 at 7:28 PMPublisher
BlueColored
Owner