Changelog
-
Added more config options--
- Added a slider to configure the stone chest timer before closing
- Added a toggle to convert the Allay's dancing animation to keyframe
- Added toggles for block sound overrides
- Added toggles for the modified Enderman sounds
- Added a toggle to play the Warden's emerge animation when summoned via command
-
Fixed a rendering issue with Ancient Horn projectiles
-
Fixed log spamming about missing particle textures
-
Optimized Jellyfish animations
-
Reworked feature replacement to be more compatible.
-
Improved compatibility with stone chests and Fabric's Transfer API
-
Improved Firefly AI
-
Improved Jellyfish AI
-
Improved how Firefly and Jellyfish variants are registered--
- Allows other mods to easily add more variants
-
Tweaked swamp biome placement
-
Fixed Enderman Sounds
-
Added a built in resource pack to allow toggling the main menu changes
-
Added entries to tags for better compatibility
-
Baobab nuts will now break when shot by projectiles
-
Added many missing sound subtitles
-
Ancient Horn projectiles will now emit a blast sound when exploding a Hanging Tendril
-
Improved compatibility with custom splash texts
-
Increased rarity of Abandoned Cabins
-
Improved some Mixin compatibilities
-
Reworked many things internally
Dependencies
Files
90% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Metadata
Release channel
ReleaseVersion number
1.1.2-mc1.19.2Loaders
Game versions
1.19.2Downloads
4001Publication date
November 23, 2022 at 2:19 AMPublisher
Treetrain1
Owner