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Simple Text Overlay

Simple Text Overlay

Information overlay with time, foot level, biome, light level, season and hud compass.

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All versionsFabric 1.21.3-5.2.1.15-FABRIC

Fabric 1.21.3-5.2.1.15-FABRIC

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Git Changelog Simple Text Overlay Mod

Version 1.21.3-5.2.1.15

  • Release 1.21.3-5.2.1.15
  • Update for 1.21.3
  • Update NeoForge version. Set serene seasons to compile only until they update.
  • Update build for 1.21.3
  • Update build to latest moddevgradle. Update gradle.

Version 1.21.1-5.2.1.15

  • Release 1.21.1-5.2.1.15
  • Add back Fabric Seasons support!

Version 1.21.1-5.2.1.14

  • Release 1.21.1-5.2.1.14
  • Move to mod-publish-plugin
  • Fix field order getting overwritten on game exit.
  • Fix multiplayer compass pins.
  • Add Funding info.

Version 1.21.1-5.2.1.13

  • Release 1.21.1-5.2.1.13
  • Fix player death location not updating. Fixes #22
  • Update dependency versions.

Version 1.21.1-5.2.1.12

  • Release 1.21.1-5.2.1.12
  • Ensure both 1.20 and 1.21 are supported. Update icon.

Version 1.21.1-5.2.1.11

  • Release 1.21.1-5.2.1.11
  • Port to 1.21.1

Version 1.21-5.2.1.11

  • Release 1.21-5.2.1.11
  • Set minimum NeoForge version to stable release. Update SpectreLib version.

Version 1.21-5.2.1.10

  • Release 1.21-5.2.1.10
  • Fix refmap for Fabric.

Version 1.21-5.2.1.9

  • Release 1.21-5.2.1.9
  • Update for changes in Serene Seasons API. Fixes #20

Version 1.21-5.2.1.8

  • Release 1.21-5.2.1.8
  • Don't show UI if hiding gui. Fixes #18
  • Add support for text accessiblity background settings. Fixes #19
  • Only show base mod version in loader screens.
  • Remove slim

Version 1.21-5.2.1.7

  • Release 1.21-5.2.1.7
  • Port to 1.21

Version 1.21-5.2.1.6

  • Remove Forge build file.

Version 1.20.6-5.2.1.7

  • Release 1.20.6-5.2.1.7
  • Reset pins cache. Removes bad pins on changing worlds.

Version 1.20.6-5.2.1.6

  • Release 1.20.6-5.2.1.6
  • Little bit of cleanup.
  • Remove unused local event handler.

Version 1.20.6-5.2.1.5

  • Release 1.20.6-5.2.1.5
  • Port to 1.20.6. Refactor Netowrking.
  • Add Fabric network packet for new packet distributor.
  • Drop Forge Repo.
  • Remove Forge build properties.
  • Fix build scripts.

Version 1.20.6-5.2.1.4

  • Release 1.20.4-5.2.1.5
  • Move uuid position in component data for Fabric.
  • Add proper version for Fabric mod.
  • Fix issues with new NeoForge network code, as it has limitations.
  • Port to 1.20.4 add Separate NeoForge build.

Version 1.20.1-5.2.1.5

  • Release 1.20.1-5.2.1.5
  • Fix Fabric map markers showing on Compass.

Version 1.20.1-5.2.1.4

  • Releae 1.20.1-5.2.1.4
  • Actually fix caching issue.
  • Fix jarJar build issue.

Version 1.20.1-5.2.1.3

  • Release 1.20.1-5.2.1.3
  • Update SpectreLib
  • Ensure keybindings are only set in client. Fixes #14 Fixes #15

Version 1.20.1-5.2.1.2

  • Release 1.20.1-5.2.1.2
  • Sync new respawn data when set.

Version 1.20.1-5.2.1.1

  • Release 1.20.1-5.2.1.1
  • Cache pins per player, not globally.
  • Update mappings

Version 1.20.1-5.2.1.0

  • Release 1.20.1-5.2.1.0
  • Update Fabric seasons to display subseasons so it is consistent with Serene Seasons. The granularity is better for gameplay when displaying season information.

Version 1.20.1-5.2.0.0

  • Release 1.20.1-5.2.0.0
  • Merge pull request #13 from wendall911/1.20.1-multiloader
  • Add support for Fabric Seasons
  • Initial HUD Compass Fabric implementation.
  • Updates
  • Fix client sync for all server situations.
  • Initial Forge multiloader version.
  • Remove RegistryFactory, as is really unnecessary.
  • Initial Fabric implementation (no HUD Compass yet)
  • Add event handlng for Fabric.
  • Complete server/client sync for Forge/Fabric. Update build.
  • Update Fabric build for 1.20.1
  • Update pack format.
  • Initial multiloader registry implementation.
  • Fix server-side issue.
  • Restructure mod for multiloader.
  • Update config
  • Update build.
  • Initial multiloader build system

Version 1.20.1-5.1.0.2

  • Release 1.20.1-5.1.0.2
  • Fix client sync for all server situations.

Version 1.20.1-5.1.0.1

  • Release 1.20.1-5.1.0.1
  • Fix server-side issue.

Version 1.20.1-5.1.0.0

  • Release 1.20.1-5.1.0.0
  • Move capabilities to built-in Forge capabilities registry. Prepares for move to multiloader support.

Version 1.20.1-5.0.0.3

  • Release 1.20.1-5.0.0.3
  • Fix pins caching bug.

Version 1.20.1-5.0.0.2

  • Release 1.20.1-5.0.0.2
  • Cache pins to account for mods temporarily overriding spawnpoint.

Version 5.0.0.1

  • Release 5.0.0.1
  • Update to gradle 8.1.1. Add modrinth releases.

Version 5.0.0.0

  • Release 5.0.0.0
  • Update to 1.20.1

Version 4.6.0.0

  • Release 4.6.0.0
  • Small update for changes in 1.19.4

Version 4.5.0.0

  • Release 4.5.0.0
  • Update links for new curseforge website.
  • Update for 1.19.3
  • Update Forge and Parchment versions.

Version 4.4.0.3

  • Release 4.4.0.3
  • Fix update url.

Version 4.4.0.2

  • Release 4.4.0.2
  • Wrap openScreen so code only loads client side

Version 4.4.0.1

  • Release 4.4.0.1
  • Add support for setting death location when using Corpse mod.

Version 4.3.0.3

  • Release 4.3.0.3
  • Only disable HUD compass, not entire overlay with disabled configuration setting.

Version 4.3.0.2

  • Release 4.3.0.2
  • Add German translation provided by AgentWolfTV on CurseForge

Version 4.3.0.1

  • Release 4.3.0.1
  • Update to latest Forge. Better reflect versions supported in filename

Version 4.3.0.0

  • Release 4.3.0.0
  • Automatically generated updates.json
  • Update forge version for 1.19.2
  • Update deprecated method in 1.19 for network manager.

Version 4.2.0.0

  • Release 4.2.0.0
  • Update to 1.19.1

Version 4.1.0.1

  • Release 4.1.0.1
  • Update for breaking Forge changes in 1.19

Version 4.1.0.0

  • Release 4.1.0.0
  • Add option of showing number of days passed.

Version 4.0.0.2

  • Release 4.0.0.2. Update Forge build version. Fix update url.

Version 4.0.0.1

  • Release 4.0.0.1
  • Only register pin type once

Version 4.0.0.0

  • Release 4.0.0.0
  • Remove use of proxyholder. Update how pinInfo is registered to be inline with Forge changes.
  • Static import wrappedBuffer
  • Update to BuiltinDimensionTypes for 1.19
  • Updated TranslatableComponent changes for 1.19

Version 3.3.1.1

  • Release 3.3.1.1
  • Initialize config values on load and reload, not each render loop

Version 3.3.1.0

  • Release 3.3.1.0
  • Cleanup capability registry. Add sided proxy.

Version 3.3.0.2

  • Release 3.3.0.2
  • Updated info for Catalogue. Update logo.

Version 3.3.0.1

  • Release 3.3.0.1
  • Move from deprecated implementation of DeferredRegister
  • Actually add pin data to pin.

Version 3.3.0.0

  • Release 3.3.0.0
  • Update to 1.18.2. Some cleanup.

Version 3.2.0.0

  • Release 3.2.0.0
  • Added HudCompass LICENSE and Copyright notice for any code or concepts derived.
  • Added a simple compass. Tracks worldspawn, respawn (bed) and last death

Version 3.1.0.0

  • Release 3.1.0.0
  • Added Serene Seasons support.

Version 3.0.2.2

  • Release 3.0.2.2
  • Update default foot level color. Fix options for fields

Version 3.0.2.1

  • Release 3.0.2.1
  • Update build files.
  • Update light level information to somewhat match skylight levels
  • Fix issue with example fields in config.

Version 3.0.1.0

  • Release 3.0.1.0
  • Add time to info line. Remove light level if can see sky.
  • Fix for curse upload

Version 3.0.0.1

  • Release 3.0.0.1
  • Adding jar signing for release.

Version 3.0.0.0

  • Release 3.0.0.0 mc 1.18.1
  • File cleanup from 1.15.x
  • Reverse range order.
  • Fix validator for color range.
  • Update build
  • File cleanup from 1.15.x
  • Add validator to config for hex color and range values. Rename util more appropriately.
  • Rewrite for 1.18.1
  • Unfinished port for 1.16.5

Version 2.0.0.3

  • Release 2.0.0.3
  • Actually fix direction. Tired...

Version 2.0.0.2

  • Fix stupid code determining direction.

Version 2.0.0.1

  • Release 2.0.0.1
  • Initial 1.15.2 port.
  • More tags. Still more to go...
  • Cobble together a way to do client-side commands.
  • Basic text rendering on screen without values. Getting closer ...

Version 2.0.0.0

  • 1.15.2 port, initial commit.
  • Couple small fixes that I forgot to publish.
  • Change to using jitpack for deps.
  • Removed warning suppression.

Version 1.0.0.2

  • Version 1.0.0.2
  • Whitespace cleanup.
  • Small code cleanup to remove some suppressed warnings. Add linting.
  • Added Tinkers' Survival as a related project, as it has minor support.

Version 1.0.0.1

  • Version 1.0.0.1
  • Update changelog template
  • Update related projects.

Version 1.0.0.0

  • Release 1.0.0.0
  • Update README
  • Add debuglayout.json
  • Added baubles slot support. #6
  • Remove TODO
  • Removed unnecessary configuration file.
  • Add links and information to README
  • Added wiki as submodule for documentation.
  • Version bump.
  • Change item damage (crazy internal MC thing) to durability. Added mainhand/offhand damage and speed.
  • Fix strig format for double.
  • Added Thaumcraft support.
  • Added Tinkers' Survival support for TAN armor temperature. Closes #6
  • Updated translation files.
  • Add new debug overlays for all categories. #5
  • Removed duplicate value tag.
  • Schedule client server data sent to client.
  • Remove tabs from files.
  • Add Blood Magic support. #6
  • Use mod translations for names.
  • Allow network messages to handle different types of requests. Update Blood Magic values from server when connected to server. #6
  • Version bump.
  • Updated debug overlay. #5
  • Added 'istruthy' tag.
  • Format 'add' values to %.2f if double.
  • Version bump.
  • Added Tough As Nails integration. #6
  • Fixes for TagMisc
  • Removed fileInterval. 'file' tag removed.
  • Updated translation files.
  • Added season names to language files for potential translation. #6
  • Fixed coded comment formatting.
  • Added Serene Seasons support. #6
  • Updating build with cursegradle.
  • More tags! Clone of debug screen for customization example. Closes #5
  • Added compass overlay. #5
  • Added ability to cycle configs (Load-outs). Added hotkey and command for /cycle #5
  • Sync server config settings.
  • Populate eating tag.

Version 0.5.0.0

  • Added debugoverlay.json

Version 0.3.0.0

  • Remove file tag.

Version 0.2.0.0

  • Build 0.2.0.0
  • Optimized event handling to not be running every tick, but only on GUI updates.
  • Remove GuiFactory
  • Change ignore files.
  • Updated lang files to match annotations default lang keys.
  • Small restructuring.
  • Add pack file
  • Final experimental commit
  • Register MessageSeed on both client and server.
  • Add LunatrisCore to credits.
  • Remove LunatriusCore.
  • Remove XML and Text file support.
  • Revert to gradle 2.14
  • Fix build errors.

Version 0.1.0.0

  • Version bump.

Version 0.0.0.1

  • Updates to use current stable mappings.
  • Remove executable bit from everything except gradlew.
  • Update gradle-wrapper to 4.10.2
  • Starting with PR#63 of InGame-Info-XML which is considered abandoned.
  • Initial commit.
  • Bug fixes and performance improvements
  • Update to 1.12.2.
  • Update to 1.12.1.
  • Replace deprecated Block API calls.
  • Fix durability related tags returning incorrect values for modded items.
  • Remove deprecated equipped tags.
  • Update to 1.12.
  • Add eclipse launch files to .gitignore.
  • Merge pull request #50 from sjcl/master
  • Create ja_jp.lang
  • Update ru_ru.lang
  • Log a warning when the user tries to save a config file using an unsupported format (file extension). Partially fixes gh-43
  • Add an axisdirection tag. Closes gh-45
  • Add offhand item information to the default config. Closes gh-46
  • Fix item stack null checks for equipment tags. Fixes gh-46
  • Add the option to load up the default config.
  • Fix the default config not getting loaded properly. Fixes gh-47
  • Fix horse related entities not being recognized properly. Fixes gh-49
  • Update to 1.11.
  • Add a config option to enable/disable the item overlay for icons (durability, stack size).
  • Add missing localization entries. Closes gh-41
  • Split the isRunning method into two separate canRun and isRunning methods.
  • Fix min and max returning the wrong value when the arguments are the same. Fixes gh-35
  • Add a separate slimechunk tag for the chunk check only.
  • Cancel the event if the element type is TEXT.
  • Increase the priority of the event to the highest level.
  • Added zh_TW.lang (contributed by MCF user Pro_Jin).
  • Update to 1.10.2.
  • Update to 1.9.4.
  • Add the 'formattednumber' function.
  • Add the durability/effects overlay to large item icons.
  • Add the option to turn off the vanilla potion overlay.
  • Add 'pitch' and 'moonphase' tags.
  • Update Forge version and mappings.
  • Use the Biomes class instead of the registry.
  • Remove old config files.
  • Update to 1.9.
  • License year update.
  • Fix a file name in the README.
  • Update to 1.8.9.
  • Update gradle wrapper.
  • Update to 1.8.8.
  • Add the locale to all toLowerCase calls.
  • Made the log message for the text parser slightly more useful.
  • Added the nearbyplayericon tag.
  • Added the potionnegative tag.
  • Gradle stuff.
  • Replaced @Mod classes with integration plugins.
  • Updated the default config and localizations to match the feet => eye changes.
  • Fixed sunlight tags.
  • Properly format the TFC tags.
  • Added TerraFirmaCraft integration.
  • Moved the category and description localization into the tag.
  • Removed the username from the default config (why was it there in the first place...), fixed a typo.
  • Increased the precision of the localtemperature tag.
  • Added missing localizations.
  • Merge pull request #24 from ReneMuetti/patch-2
  • Update de_DE.lang
  • Added Blood Magic integration.
  • Replaced .values() with the static field.
  • Updated gradle wrapper, merged gradle scripts and split a part of the README.md into CONTRIBUTING.md.
  • Added localtemperature tag.
  • Added lightsun and lightsunfeet tags.
  • Added localdifficulty tag.
  • Updated MCP mappings.
  • Updated the year in the LICENSE file.
  • Removed localization for 'invulnerable' as it's no longer used.
  • Merge pull request #22 from ReneMuetti/patch-1
  • Update de_DE.lang
  • Update de_DE.lang
  • Update de_DE.lang
  • Don't localize mod names.
  • Merge pull request #20 from ShadedPL/patch-1
  • Create pl_PL.lang
  • Fix a typo in the localization.
  • The tag list now dynamically adjusts the width between 400 and 440. Fixes #19
  • Renamed nextrain to nextweatherchange and fixed the timer when weather is set with a command.
  • Fixed tag list interaction.
  • Removed .minecraft limitation on the 'file' tag.
  • The file tag now uses the config folder as the starting directory.
  • Added localization for file interval.
  • Made the 'file' tag interval configurable.
  • Replaced direct GL calls with GlStateManager.
  • Update to 1.8.
  • Fixed mouseover power tags.
  • Added a file function. Closes #18
  • Gradle tweaks.
  • Removed untranslated strings. It just adds unnecessary noise and clutter.
  • Changed all speed related tags to return block per second instead of internal value per tick.
  • Increase the accuracy of the speed and jump variables.
  • Added a toggle hotkey (defaulting to NONE), refactored a bunch of stuff.
  • Make use of the new curse property additionalArtifact.
  • Made the mod optional on both sides.
  • Fixed localization derp.
  • Merge pull request #17 from NightSharp/patch-2
  • Update zh_CN.lang
  • Merge pull request #16 from NightSharp/patch-1
  • Update zh_CN.lang
  • The server now sends the world seed to players on login.
  • Added curse upload tasks.
  • Do not split text if a space was not found.
  • Fixed server side crashes. Fixes #14
  • Updated Forge to latest recommended.
  • You saw nothing... <_<
  • Added the "config" option to the igi command.
  • Added localization stuff.
  • Added general player tags (maxfoodlevel, [food]exhaustion, maxairticks).
  • Do not cancel the debug event when the mod is turned off.
  • Added formatting changes to README.md
  • Converted all tabs to spaces.
  • The setup gradle section is not needed, contributors/developers should use the wrapper instead.
  • Use the DelayedGuiDisplayTicker from LunatriusCore.
  • Added contains function.
  • Make sure to reobf the universal jar...
  • Tweaks to gradle.
  • Updated localizations.
  • Merge pull request #13 from sb023612/master
  • Created zh_CN.lang and fixed a few typos in en_US.lang
  • Updated localization files.
  • Refactored all constant strings into the Names class and added feedback messages to reload/load/save.
  • Make sure to replace all variables passed into the methods.
  • Bumped version number.
  • Refactored a big chunk of the code. Values are now registry based, similar to tags.
  • Fixed item rendering.
  • The default config is no longer extracted into the config folder, it is loaded straight from the jar instead.
  • Updated the gradle wrapper to 2.0.
  • Added *.ipr and *.iws files to .gitignore
  • Fixed the language code in the filename.
  • Merge pull request #11 from bilde2910/master
  • Added Norwegian localization file
  • Localization typos...
  • Bumped version number.
  • Added localizations for the ingame documentation.
  • Added ingame tag documentation accessible via the igi command.
  • Not sure how this happened...
  • Bumped version number.
  • No need to pass around the InGameInfoCore instance via parameters.
  • Converted the inlined if/else mess for tags into a registry based system.
  • Minor HashMap optimizations.
  • Fixed a crash when rendering double plants, needs a better workaround. Fixes #10
  • Added default logger.
  • Improved weather tags (thundering was always false, snowing was not correct in some biomes).
  • Added a scale option to the configuration.
  • Updating core version, again.
  • Removed version.properties and made gradle replace the tokens in the source instead.
  • Updated forge and core versions.
  • Fixed an 'impossible' NPE (triggers extremely rarely when quitting a world).
  • Make the configuration defaults proper, final defaults.
  • Added largeicon tags for equipment and potions.
  • Changing the license from CC BY-NC-SA 3.0 to MIT.
  • This was a useless change...
  • Move the version checker registration to the end of preInit, make sure the logger is initialized first.
  • Bumped version number.
  • Added (finally!) the option to replace the debug overlay with the mod overlay.
  • Do not show the overlay when the GUI is hidden.
  • Made sure to suggest the correct recommended Forge version for the mod.
  • Added .gitattributes
  • Made gradlew executable.
  • Bump minimum required Forge (FMLAT).
  • Compile Java using UTF-8.
  • Added missing equals sign.
  • Merge pull request #9 from Thog92/translate-FR
  • Adding French Translation
  • Localization tweaks.
  • Re-added resourcepack tag. Returns the first resource pack that is applied.
  • Removed debug code.
  • Replaced reflection with FMLAT.
  • Renamed ISerializer and all 3 child classes to IPrinter.
  • Updated for Minecraft 1.7.10.
  • Updated Forge and LunatriusCore.
  • Added loadedchunks tag.
  • Update forge version to latest recommended.
  • Added ping and pingicon tags.
  • Bumped version.
  • Updated the default config to use the operation function instead of multiple max.
  • Added potionicon tag.
  • Bumped version number.
  • Replaced references to deprecated code with new references.
  • Added string fallback for EQ and NE operations.
  • Added formattedtime tag, optimized rltime tags a bit.
  • Fixed a NPE if the XML document was not correctly loaded.
  • Added operation tag.
  • Added minimum required forge version.
  • Added proxies (should prevent server crashes if installed).
  • Updated LunatriusCore version.
  • Updated to latest recommended Forge/FG.
  • Added PR advice to the README.
  • Minor README tweak.
  • Whoops...
  • All settings are reloaded when using the reload command.
  • The overlay can be hidden when the player list overlay is active.
  • Updated README.md.
  • Added gradle wrapper.
  • Tweaked the gradle file a bit.
  • Added tags for temperature and humidity.
  • Added simple profiling.
  • The tags for difficulty and gamemode will show the correct value (fixes #3, finally!).
  • Fixed nearbyplayerdistance\d+ returning an empty string (now -1).
  • Updated LunatriusCore.
  • Added the mouseovermetadata tag.
  • Added recently requested tags.
  • Added support for item icons and tags for them.
  • Replaced alignment strings with an enum, added offsets to the configuration file.
  • Updated to latest recommended Forge.
  • Added server related tags (name, ip, port).
  • Removed a useless property inside build.properties, changed the logger to the correct one.
  • Renamed mouseover to mouseovername to keep things consistent, improved itemquantity tag and added mouseoveruniquename, *uniquename tags.
  • Updated to 1.7.2. Requires a few tweaks here and there.
  • Update build.gradle for 1.7, add deobfJar task.
  • Updated README file.
  • Text on the right side of the screen will no longer get cut off.
  • Quick formatting changes.
  • Added speed related tags.
  • Allow users to specify their own assetDir with run_location.
  • Moved assets into the correct folder. Fixed a possible NPE.
  • Client side only mod.
  • Step 3: The Rebirth
  • Step 2: The Reformation
  • Step 1: The Purge
  • Merge pull request #5 from VeryBigBro/patch-1
  • Merge pull request #4 from messiahgov/patch-1
  • Create ru_RU.lang
  • German language file added.
  • Fixed a few things in the configuration files.
  • Fixed a NPE on a clean set up.
  • Bumped version, forgot to do so with the JSON commit.
  • Added aliases for 24 hour format, added new tags for 12 hour format.
  • Added support for a brand new JSON configuration format!
  • Minor typo, nothing that would break anything - but the aesthetics! :)
  • Updated configuration examples including the default configuration file.
  • Bumped version number (was about time).
  • Removed the F3+R reloading shortcut.
  • Added color tags to mirror @bspkrs' version.
  • Refactored the XML parsing code into a separate class (in preparation for the next step).
  • Compile build with searge names.
  • Changed the required project from "Forge" to "Minecraft" for easier development.
  • Inline null checks were there for a reason...
  • Item damage now uses the ItemStack sensitive version (should fix issues with Tinkers Construct).
  • Updated to 1.6.4.
  • Improved build.xml (thanks @bspkrs).
  • Fixed an issues with Repeaters/Comparators not displaying the correct name. Added mouseoverpowerweak, mouseoverpowerstrong and mouseoverpowerinput tags.
  • Whoops...
  • Added mouseoverid tag (@bspkrs' addition).
  • Added jar signing to the build file.
  • Updated to 1.6.2.
  • Annotation changes.
  • Small correction for the username tag.
  • Forgot to update version files.
  • Updated to 1.6.1.
  • Added a F3+R binding to reload the config.
  • Small fix in build.xml.
  • Updated for Minecraft 1.5.2.
  • Updated build.xml.
  • Added IDEA project file.
  • Update to 1.5.1.
  • Bump version.
  • Updated version.
  • Added trans/translate tag.
  • Added itemquantity and equippedquantity tags.
  • Merge branch 'master' of github.com:Lunatrius/InGame-Info-XML
  • Updated Forge, changed around a few things.
  • Merge pull request #1 from benblank/boolean-logic
  • add a dedicated return statement for false condition in two-value ifs
  • Merge pull request #2 from benblank/variables
  • consolidate equipped* with armor variables to reduce redundancy
  • add numeric alternatives for enum-style variables
  • allow game to provide enum-style variable names, to improve support for localization and mods
  • add several variables related to player HUD
  • allow strings in equal
  • don't require a "then" clause
  • allow more than two arguments in comparators
  • allow short-circuiting (duh, me)
  • add boolean operators and comparators
  • Rebased sources.
  • Fixed the license file encoding.
  • Updated to Minecraft 1.4.6.
  • Updated to Minecraft 1.4.5, bumped version.
  • Added missing tags (snowing, nextrain).
  • The slimes tag now accounts for swamp biomes.
  • Updated to Minecraft 1.4.4.
  • Changed a few things in the core file.
  • Added "dimension" and "difficulty" tags.
  • Added "mctimeh" and "mctimem" tags.
  • Updated MCP mappings, updated to forge #354.
  • Items that are renamed using an anvil now show the custom name.
  • Initial commit.

Dependencies

dependency-iconFabric APIrequired
dependency-iconSerene Seasonsoptional
dependency-iconFabric Seasonsoptional

Files

simpletextoverlay-1.21.3-5.2.1.15-FABRIC.jar(828.64 KiB) Primary
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Metadata

Release channel

Release

Version number

1.21.3-5.2.1.15-FABRIC

Loaders

Fabric

Game versions

1.21.3

Downloads

182

Publication date

October 28, 2024 at 3:43 PM

Publisher

wendall911

wendall911

Owner

Version ID

Modrinth is open source.

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