Changelog
Misc
- Updated homepage url to now link to the Modrinth page, rather than the Github page
- Updated the Mod's icon image.
Accessibility Settings
- Setting
Hide Lightning Flashes: ON
now disables the lightmap flash caused by Fracturing the Firmament, and not just the sky flash. - Reducing the
Damage Tilt
and/orDistortion Effects
settings now reduces the effect of Screen Shake.
Tweaks and Optimisations
- Phlogistic-hyperflammables no longer boost burn chance, only spread chance.
- Exploding Nucleosyntheseeds now directly replace nearby hyperflammables with (high-age) Phlogistic Fire.
- Increased age of fire created by Nucleosyntheseeds and hyperflammables (thus reducing spread speed).
- Pegasus Flight power now drops off above the Firmament.
- Pegasus Flight power is now based on a range of Firmament Tiles above the Pegasus rather than just the single Tile directly above it.
- Nucleic Fissureleaves now only replace blocks that are
minecraft:replaceable_by_trees
, rather than all replaceable blocks. - Nucleosyntheseed explosions now spawn nuclear smoke particles instead of vanilla explosion particles.
- Reduced the number of large nuclear smoke particles otherwise spawned by Nucleosyntheseed explosions.
- Large nuclear smoke particles can now pass through blocks.
- Reduced average lifetime of large nuclear smoke particles.
- Tidied some render code.
- Minor tweaks to profiling in FirmamentRenderer.
- Reduced frequency of Firmament Glimmer particles.
Bugfixes
- Fixed client Firmament data not getting reset properly when changing worlds, leading to e.g. fake Fractures appearing when Fracturing the sky on new worlds.
- Fixed fog color changing when Firmament Fractures are visible.
- Fixed Nucleic Fissureleaves looking weird on Fast graphics.
- Fixed Starbleached Leaves still using cutout rendering on Fast graphics.
- Fixed Firmament Rejuvenators using the old Firmament height for collisions.
- Fixed Fractures rendering with incorrect transformations in Mirror Mod's mirrors.
- Fixed Fracture light/fog rendering incorrectly with weird camera rotations (e.g. Splinecart).
- Fixed Fracture light/fog rendering incorrectly with Affinity.
- Made sure to actually include access wideners, to avoid potential issues (Fabric).
Files
operation_starcleave-fabric-mc1.21.1-0.2.0.2.jar(1.42 MiB) Primary
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Release channel
BetaVersion number
0.2.0.2.fabricLoaders
Fabric
Game versions
1.21.1Downloads
208Publication date
March 23, 2025 at 11:45 PMPublisher

Phanastrae
Owner