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Geographicraft

Geographicraft

Climate control allows you control climate zones, ocean sizes, biome frequencies, and continent sizes. Make Minecraft worlds into Yourcraft worlds!

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World Generation
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Set climate zones to smaller, more manageable sizes so you can find a variety of biomes more easily.

Prevent hot biome-cold biome transitions, if you want, or mix all the biomes together.

Change the frequencies of common biomes and climate zones to occur as often or as rarely as you want.

Restore true oceans to 1.7+, or keep a universal continent with large lakes.

Create a variety of land sizes, from giant continents tens of thousands of blocks across to islands that fit on a single map.

Make climate bands to mimic an earthlike world.

Set initial spawn area to any land area anywhere.

Increase sub-biome variety in vanilla biomes.

Link to more detailed discussion of landmass control towards the bottom of the MC Forum Thread. I am also journaling a world to show the combination of RTG and the new Geographicraft version here.

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Compatibility

Minecraft: Java Edition

1.12.x

Platforms

Forge

Supported environments

Singleplayer

Links

Report issues View source Visit wiki

Creators

Zeno410 Member

Details

Licensed LGPL-3.0-or-later
Published last year
Updated 11 months ago

Modrinth is open source.

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NOT AN OFFICIAL MINECRAFT SERVICE. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.