Changelog
- fixed a crash with distant horizons
- fixed Create pipes not consuming fluids in the world
- allowed Create mod pipes to consume fluids in more situations, such as taking water from 2 half filled blocks (still requires a total of 1 full block present)
- added checks to warn users when the wrong Create version is present (on forge this is a controlled crash)
- rain can now fill water in a larger area as long as at least 1 of the blocks has access to the sky
- rain will now fill water twice as fast during a thunderstorm
- added
rain_fills_block_above
setting to allow rain to fill water into empty blocks above, defaults to ON, this means your reservoirs can now overflow - the evaporation chance setting's default value has been increased from 2% to 5% to help clean up overflows with the above change
- added
min_level_for_obsidian
setting to allow obsidian to be created at lower lava levels, defaults to 6 - made it so blocks that displace fluids are now set per fluid type (e.g. obsidian only doesn't displace lava, ice only doesn't displace water)
- updated API version to 2 due to the above change
Files
flowing_fluids_fabric_1.20.1-0.5.jar(122.53 KiB) Primary
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Release channel
ReleaseVersion number
0.5Loaders
FabricQuilt
Game versions
1.20–1.20.1Downloads
33Publication date
May 3, 2025 at 6:07 PMPublisher
Traben
Member